LabFMOD

v0.0.1·Updated 2025-06-28

An implementation of FMOD Studio for BONELAB.

About this mod Author’s original text

\# LabFMOD

\## NOTE: This mod currently only supports PCVR.

\## For players:

1\. Download the mod:

2\. Drop it into your MelonLoader mods folder.

3\. Drop all the fmod DLLs in the base game folder.

\## For modders:

1\. Download FMOD Studio:

2\. Create a new FMOD project, and create whatever you need there.

3\. Make sure that all of your events are added under the bank called Master. Any other banks will not be loaded at this time.

4\. Use the FMODEmitter script ( in your project to play events. The code is pretty self-explanitory.

5\. Your built banks must be placed in Author.PalletName/fmodbanks. The only two files that should be there are Master.bank and Master.strings.bank. Anything else will be ignored.

\# If you need any help, or have any questions, DM me on Discord (techside).

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

gnonme-BoneLibWNP78-FieldInjectorLavaGang-MelonLoader

File & checksum

Filename
LabFMOD-0.0.1.zip
File size
3.3 MiB