FusionKillerMode
A BONELAB Fusion gamemode that helps hosts turn ordinary or custom maps into configurable multiplayer horror games.
About this mod Author’s original text
BONELAB Fusion Killer Mode
Killer Mode is an experimental asymmetric horror gamemode for BONELAB Fusion. One player becomes the Killer while everyone else becomes a Survivor. Survivors must hide until the timer ends or escape through a timed exit while the Killer hunts them.
The main purpose of this mod is to help Fusion hosts create and host horror games on ordinary or custom BONELAB maps. The host can place saved spawns, spectator areas, escape doors, and objectives directly in-game without using Unity, then configure the roles, equipment, atmosphere, timers, and round rules from BoneMenu.
Requirements
- BONELAB on Windows PC
- MelonLoader 0.6.x
- BONELAB Fusion 1.14.2
- BoneLib 3.2.2
- The same Killer Mode version installed by every player
Mod Manager or r2modman installs Fusion and BoneLib automatically. Killer Mode is a code mod, so joining a Fusion lobby does not automatically download it. Every player must launch the same mod profile before joining.
Main Features
- Host-authoritative Killer, Survivor, and Spectator roles
- Survival and Escape game modes
- Random, host, or rotating Killer selection
- Custom Killer avatars, weapons, Survivor weapons, flashlights, and smoke grenades
- Inventory and ammunition clearing at round start
- Automatic removal of spawned round items when the round ends
- Saved per-map lobby, Killer, Survivor, Spectator, door, and escape positions
- Animated brown escape door with a white light when it opens
- Host-only start, pause, resume, and stop controls
- Configurable timers, health, speed, darkness, fog, and role balance
- Countdown, round-start, Escape Door, private Survivor Escaped, final-seconds, Last Survivor, round-end, and heartbeat sounds
- Last Survivor location reveal visible only to the Killer
- Spectator-only voice chat
- End-of-round leaderboard broadcast to every player, with mode-specific Survival or Escape results
- In-game map setup tools and a separate Map SDK for map creators
Installing and Starting
- Install this package Mod Manager or r2modman.
- Give every player the same profile or package list.
- Launch the modded game and create or join a Fusion lobby.
- Load a playable level. The BONELAB Hub is not treated as a playable Killer Mode map.
- Open the Fusion menu and go to Gamemodes.
- Select Killer Mode.
- Open the BONELAB menu, select BoneMenu > Fusion Killer Mode, and configure the roles, equipment, round rules, and map positions.
- Select START ROUND NOW, or use Fusion's automatic round countdown.
For manual installation, copy BONELABFusionKillerMode.dll from this package's Mods folder into the BONELAB Mods folder. Fusion and BoneLib must also be installed.
Roles and Objectives
Killer
The Killer sees a red YOU ARE THE KILLER - KILL ALL SURVIVORS message. Survivors receive a configurable head start, during which the Killer is held at the Killer spawn and cannot attack. When the Hunt begins, the selected weapon spawns and the Killer can move.
Eliminate every living Survivor before the timer reaches zero. In Escape Mode, stop Survivors from reaching the green Escape Zone after the door opens. The host can configure Killer health, speed, mortality, and whether Survivors can damage the Killer.
If the Killer loses the weapon, the host can use RECOVER LOST KILLER WEAPON after the Hunt begins. A short cooldown prevents accidental repeated spawning.
Survivors
Survivors see a green YOU ARE A SURVIVOR - HIDE OR ESCAPE message. Their inventory can be cleared when the round starts, and selected flashlights, smoke grenades, or optional Survivor weapons spawn at the cyan Survivor circles.
- In Survival Mode, stay alive until the timer reaches 00:00.
- In Escape Mode, wait for EXIT OPEN, then physically enter the green Escape Zone before time runs out.
- Escaping is individual. An escaped Survivor keeps the win even if another Survivor remains behind.
Last Survivor
When only one living Survivor remains, the Last Surviv
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: