EnemyReplacer
A mod that replaces all enemies in a scene as they spawn
About this mod Author’s original text
Info
A mod that replaces all enemies in a scene as they spawn.
This mod is intended for the stable branch of the game. Installing this mod on beta builds may cause issues!
Features
Replaces all enemies in a scene with new NPCs! Base-Game or custom.
Known Issues
Completely breaks arena modes. Your "kill counter" wont go up and new enemies wont spawn. There's not really a way to fix this other than just completely disabling the mod's functionality in arena modes.
Changelog
v1.0.0:
- Initial release
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Dependencies
Install these first, or the mod will not work:
gnonme-BoneLib