Bonelib Organization
Organize BoneMenu with ABC, creator, AI, and Custom modes. Create your own categories and reorder mods with up/down arrows. Clean controls on the right. Windows PCVR.
About this mod Author’s original text
Bonelib Organization
A cleaner BoneMenu, organized your way.
Bonelib Organization adds a compact Order panel to the right of BoneMenu, with matching boxes on BoneMenu's soft grid backdrop. Charcoal fills, colored mode titles, fine accent lines, and matching selection highlights add color to the native-style menu. Categories use vibrant, distinct colors with compact neutral mod counts. An independent add-on for BoneLib in BONELAB.
Choose your organization
| Mode | What it does |
| --- | --- |
| ABC | Sorts mod names A-Z inside functional categories. |
| AI | Uses Codex to research mods and suggest categories, with saved source links. |
| Creator | Groups mods by their creator. |
| Regular | Restores the original BoneMenu order. |
| Custom | Lets you create your own categories and move mods with up/down arrows. |
Multiple menu pages belonging to the same identified mod stay together. Original mod settings remain accessible. Your selected mode, custom order, and categories are saved between launches.
AI image cards and settings
At the bottom of the Order panel, Status opens details and Settings opens this mod's options. Enable AI categories to show the researched categories and their mods as clickable square cards. Cards are arranged two across and three down, with six per page. Use BoneLib's bottom page arrows for more cards. Card size (%) changes every card together from 70% to 100% while keeping the grid centered. The cards use a mod's BoneMenu logo when available, then an exact package icon. Missing images show the mod's initials. The cards keep the original mod settings and Back navigation.
Enable Generate images to give missing cards a local illustrated cover based on the mod name, description, and category. AI categories must also be on to show the cards. Both switches update without replacing the Settings page, so turning images off and back on refreshes the card art. If an OPENAI_API_KEY is available to BONELAB, the mod can also request AI artwork through the OpenAI Images API. This is a separate, potentially billed API service; Codex sign-in alone covers category research, not image generation. The mod limits image API requests to eight per game session and caches successful results under UserData/BoneMenuOrganizer/image-cache. Package icons and generated art are fetched or created on your PC and are not included download.
Custom categories
- Select Custom, then Edit categories on the right.
- Enter a New category name with BoneMenu's keyboard, click New category color to choose a color, and select Create category.
- Open your category and click + Add Mod near the header. Select a mod from BoneMenu to add it; this returns you to the category without opening mod settings. Cancel goes back without adding anything.
- Use the arrows beside each mod to move it up or down, including across numbered pages. To remove a mod, use Edit categories → your category → Add / remove mods and click [x].
You can rename categories, choose a new Color, change their order, or delete them from the category editor. Deleting a category returns its mods to Uncategorized. These custom categories are independent of ABC and AI categories.
Requirements
- BONELAB on Windows PCVR.
- MelonLoader. Built against 0.7.3.
- BoneLib 3.2.2, declared as a package dependency.
- For the optional AI mode: Codex installed and signed in on the same PC. BoneAI is not required.
This release does not support standalone Quest/Android.
Installation
Install with a compatible mod manager and launch your modded BONELAB profile. MelonLoader must be set up for your game.
For manual installation, close the game and copy Mods/BoneMenuOrganizer.dll from this ZIP into BONELAB's Mods folder. Open BoneMenu after restarting.
Updating from BoneMenu Organizer: replace the old BoneMenuOrganizer.dll; keep only one copy installed. The DLL filename and saved-data folder are retained so existing settings continue to work.
Opt
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: