AvatarStatExtender
Set your avatar's stats and extra sounds from the SDK, and load them in game seamlessly. True stat customization.
About this mod Author’s original text
Avatar Extensions
⚠ If you were looking for a way to customize an avatar while you play, go get Avatar Stats Loader, not this. This is for including stats with the avatar pallet for download, not customizing them while you play.
Avatar Extensions is a hybrid SDK Plugin x MelonLoader mod that allows you to customize your avatar's stats and masses, and preview the vanilla values, all from within the SDK! It also allows you to create new types of sound effects for reactions to things in the world. Now that's a fine sewer melon.
While similar, this is different than the Avatar Stats Loader mod. This mod allows avatars to include their custom stats with their released pallet, as a means of creative or mechanical expression on behalf of the avatar's creator. The creator chooses its stats so it plays and acts like they want it to, you download it and choose it, and it already has its custom values right out of the box.
The add-on package (for Unity) and mod are both available on the GitHub.
Someone's avatar said it had custom stats, but it's not working!
You need both their avatar and this mod (the mod is what tells the game to get rid of the vanilla ones and use these instead).
Dependencies
- Download BoneLib first.
- Download FieldInjector next.
The mod will fail to load and/or crash if you do not have these installed. Install them.
I want to make / upgrade my avatar project in Unity to use custom stats!
- BACK UP YOUR UNITY PROJECT. It's not necessary, but it's usually a good idea, especially since this is still early.
- Install the Unity Editor Package by downloading it from the top most file from the Releases page.
- Follow the instructions on the Documentation website.
I'm a modder, how did you get the vanilla stats function?
About a day straight in IDA, reading raw assembly, and translating it by hand to C#. It was not easy.
Anyway, here's the code.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: