Avatar Switch Explosion

v0.0.1·Updated 2022-10-08

Adds an epic explosion every time you switch avatars.

About this mod Author’s original text

Avatar Switch Explosion

Adds an epic explosion every time you switch avatars. Any physics objects within a configurable range will be affected.

Settings

Settings are accessible in {BONELAB DIRECTORY}/UserData/MelonPreferences.cfg under [AvatarSwitchExplosion]. The file should already be there assuming MelonLoader was installed correctly.

If the file does not exist, you're probably in the wrong directory.

ExplosionForce: An arbitrary number that controls how powerful the explosion is.

ExplosionRadius: The radius of the explosion (in meters(?)).

UpwardForce: The amount of upward force to be applied of affected objects in addition to the normal explosion force.

AffectedByAvatarMass: Heavier avatars will have more forceful explosions. Set this to false to disable this feature.

Misc

This mod uses Rigidbody.AddExplosionForce.

Objects further away will be affected less than closer objects.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

gnonme-BoneLib

File & checksum

Filename
Avatar_Switch_Explosion-0.0.1.zip
File size
133.5 KiB