AbsoluteSolver
The Absolute Solver from Murder Drones! But now, for some reason, The Avatar has it too...
About this mod Author’s original text
Absolute Solver
The Absolute Solver from Murder Drones! But now, for some reason, The Avatar has it too...
Discord
Join the Discord server:
Features
- Absolute Solver!
- Supports two modes: one is a control scheme inspired by Blade & Sorcery, and the second is an advanced mode I created myself, although it’s still not very polished.
- A defensive shield! Just like in Episode 3 of Murder Drones, when Uzi throws a fan at Doll and Doll blocks it with a defensive shield.
Notes
- I originally planned to make it support Fusion, but networking synchronization was too difficult and kept causing bugs. So I removed the multiplayer synchronization code and disabled the mod on LabFusion servers. (If you’re playing singleplayer, you don’t have to worry about any of this!)
- In Murder Drones, when a character uses the Absolute Solver, their thumb, index finger, and middle finger are supposed to be raised, but I don't know how to do that yet 🤔 Once I figure it out, I'll add it:D
-To pull an object closer, hold the Trigger. To push an object away, hold the B/Y button! If you hold both at the same time, the object will rotate.
Requirements
- MelonLoader
- BoneLib
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Dependencies
Install these first, or the mod will not work:
bonelib-BoneLib