EnemyRandomizer
Randomize enemy spawns in Adventure Mode. Supports custom seeds, enemy types, scale, speed, health, item drops, and more.
About this mod Author’s original text
Enemy Randomizer
Randomizes enemy spawns and properties throughout Adventure Mode stages based on a seed value.
Features
How To Use
- Configure the mod before starting the game
- Enter your seed: Numbers (1-999+) or text ("Hello", "THE BOM", etc.)
- Set seed to 0 to disable all randomization and restore original gameplay
- Toggle individual randomization features on/off in the config menu
Randomization Features
- Enemy Types - Replaces enemies with different types (Troopers, Snowmen, Penguins, UFOs, Jellyfish, unused enemies, and more)
- Enemy Scale - Sizes range from 50% to 350% of original
- Enemy Speed - Movement speed varies from 0% to 1000%
- Enemy Health - Randomizes HP from 1 to 15 HP
- Item Drops - Randomizes what items enemies drop when defeated
- Various - Randomizes enemy patterns (e.g. flying, homing, spawn minions, etc.) and collision properties (e.g. bouncing, flattening, etc.)
All randomization is deterministic - the same seed always produces the same results.
Requirements
- Bomberman 64: Recompiled version 0.8.6 or higher
Credits
Created by Litronom
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.