JunkDisposal
Configurable mod to remove possibly annoying items from levels (Physics props, cars, peds, ground poles)
About this mod Author’s original text
JunkDisposal
This is a configurable mod that can remove stuff from levels that might be annoying, such as ground poles you can get caught on, cars, people or physics objects (trash bins, chairs, etc.) or make them way lighter so you can push them out of the way.
Configuration
By default, the mod will remove ground poles and make physics props extra light. On first launch, a fully documented configuration file will be generated under "BepInEx/config/com.LazyDuchess.BRC.JunkDisposal.cfg". Here you can pick which features to enable and what items to remove from levels.
Building from source
You will need to provide a publicized version of the "Assembly-CSharp.dll" file which can be found in your "Bomb Rush Cyberfunk_Data/Managed" folder. To publicize it, you can use the BepInEx.AssemblyPublicizer tool, and paste the result into "lib/Assembly-CSharp-publicized.dll" in this project's root directory.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: