Andys Room PreAlpha
Community Mod
About this mod Author’s original text
THIS MAP IS WIP, FEEDBACK ME FOR GLITCHES AND STUFF
Installation:
Put the.brcmap file on the BepInEx/config/Mapstations/TestMaps/
Andy's Room by luiz1608_
I got this map ripping from THUG PRO and make into the game
If you got any strangeness on some objects on the map, dont worry! im working on it!
Some objects/meshes and textures are missing since i didnt got it to work it right on blender
If i find a solution to this ill update in a future, but its not a promise
Anyways, i released this pre-alpha since i dont have so much time these days to work on it
but when im free in the future, ill sure finish it all up!
what remains to be finished:
- Some textures to be linked to the materials (thats why some object are blank)
- Some textures to be without bilinear filter (pixel accurate textures)
- Remaining grinds
- Add wallruns, graffiti spots, etc
- Add MiniMap (idk if i or someone could help me make it)
If you want more immersion i made a Woody Character Mod with Skateboard!
(Crewboom and DripRemix Required)
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: