AK-47 AWP
Thermal Weapons Mod - Adds AK-47 and AWP sniper rifles to Black Myth: Wukong
Screenshots 8 screenshots
About this mod Machine translation
Thermal Weapons Mod - Adds AK-47 and AWP sniper rifles to Black Myth: Wukong
AK-47 AWP Gun Mod
🔥 **Thermal Weapons Mod - Brings AK-47 and AWP sniper rifles to Black Myth: Wukong** 🔥
Have you ever imagined combining ancient Taoist practices with the power of modern firearms?
With this mod, you can wield the legendary **AK-47 assault rifle** and **AWP sniper rifle** in "Black Myth: Wukong"!
Hone your **spell, marksmanship, and ballistic mastery** - and become unstoppable.
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🛠️ Installation Guide
⚠️ **Requires UE4SS, but don't worry - it's included in the package! **
- Copy all files in the **b1** folder to:
`...\Steam\steamapps\common\BlackMythWukong\b1`
- Add the following launch options in Steam:
`-fileopenlog`
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🎮 Control instructions
- **Tab** → Switch perspective
- **Left Click** → Fire
- AK-47 gains **Wand Power** on hit
- Gain **Wand Power** from any firearm kill
- **Golden AK = Extra Damage + Critical Chance**
- Shooting consumes staff energy (damage is reduced when there is no energy)
- Sniper bullets consume **mana** and **reset staff energy**
- **right click** → aim
- **Right + Q** → Tilt left while aiming
- **Right + E** → tilt right while aiming
- **Mouse wheel** → Switch weapons
- **Alt + mouse wheel** → switch consumables
- **~** → Switch gun mode
- **ON**: Display circular weapon icon, use **1/2/3** to switch guns
- **Off**: Icon disappears, use **1/2/3/4** to cast spells
- **R** → Reload
- **Z** → drink potion
- **C** → **Bullet Time** (30 seconds cooldown, consumes health and mana, resets staff energy)
- **Numpad 4** → Pink AK skin (only for standard AK-47)
- **CAPS LOCK** → Enable sniper bullet camera for next shot
- **H** → Sniper rifle check animation
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⚙️ Damage adjustment
Go to this folder:
`BlackMythWukong\b1\Binaries\Win64\ue4ss\Mods\AK47Mod\Scripts`
Open **config.lua** with a text editor and find this line:
`config.dmgBase = 25`
Increase the number (e.g. `config.dmgBase = 50`) to increase base weapon damage.
**OPTIONAL ADJUSTMENTS:**
- `config.playerDmgValue = 0.385` → Adjust the bonus of attack attributes to bullet damage
- `config.boomDmgRate = 2` → Critical damage multiplier (2 = double damage)
Most players will only need to edit **config.dmgBase**, but if you want more custom scaling, you can adjust other parameters.
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✨ v1.2 update highlights
- ✅ Fully compatible with **all mods** – no conflicts
- ⚡ Optimized performance when the module is activated
- 🎮 Added slight shaking of arms and weapons when walking
- 🎯 AK iron sights now support left and right tilting
- 🔄 **Mouse Wheel = Weapon/Alt + Mouse Wheel = Consumable**
- 🔍Firearm FOV increased from **90 to 110**
- ⏱️ Bullet time now only works when holding a gun (cooldown reduced to 30 seconds)
- 💥 Gun recoil now feels more natural (weapon + slight camera shake)
- 🐛 Fixed multiple bugs:
- The gun mode icon displays incorrectly after camera switching
- Missing sound when sniper rifle reloads/fires
- The problem of sniper scope cancellation when switching perspectives
- No damage bug after reloading
- Ammo count mismatch when switching camera/weapons
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⚠️ IMPORTANT NOTES
- If the module does not work, the installation was unsuccessful
- Some early NPCs and leaders (**Yang Jian, Huangmei, Flame Mountain Land, Liuliu Village NPCs**) are immune to **gun damage**
- Avoid using firearms in the final stages of multi-stage bosses (Stone Monkey, Four Heavenly Kings, etc.) to prevent soft lock-in
- Certain transformation-based NPC mods may be affected
- Weapon damage value and floating text can be customized in **config.lua**
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🙏 Thanks
- **Mod author (Bilibili ID):** Michael Jackson & Qila’s Shadow
- If you encounter a problem that cannot be solved, please feel free to contact us via private message!
🌟 **Load your guns and unleash chaos in Black Myth: Wukong’s World! ** 🌟
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.