Arrange Mode
Large-scale game content expansion pack, quasi-official production standard. Can be used as DLC.
Screenshots 5 screenshots
About this mod Machine translation
Large-scale game content expansion pack, quasi-official production standard. Can be used as DLC.
Welcome
**Expansion mode shall prevail - official production standard, positioned as large-scale content expansion DLC. It greatly makes up for the original version's shortcomings in content, poor balance, short game duration, monotonous gameplay, and low replayability. Make it a more complete Resident Evil 3. The overall design of the expansion mode is more hard-core horror survival, and the difficulty is slightly higher than Capcom's original version. A lot of design inspiration comes from the 1998 Resident Evil 3 and the mercenary mode, which provides enough game depth for the strongest warriors Nikolai, Hank, Gil, Mihanl, Carlos, etc., and can carry out high-level challenges such as speed running, no damage, complete enemy destruction, pursuit and complete collection, etc. **
**1. New difficulty: Blue Bible**
A blue Bible can be found in the tracker container downstairs in Jill's apartment. With the blue Bible equipped, the overall game will change from an action shooting game (Resident Evil 4.5.6) to a traditional survival horror game (Resident Evil 1.2.3, the first trilogy). The number of perfect dodge judgment frames will return to 1 frame. When equipped with a blue Bible, the difficulty will increase, but it will also produce more varied gameplay.
Blue Bible is the default difficulty for expansion mode, and all game designs are based on Blue Bible difficulty. Games other than the Blue Bible have not been balanced, so players who do not hold the Bible may encounter gameplay fragmentation and a seriously steep difficulty curve.
The game supports three difficulties (default equipment is blue Bible)
Assist: Beginners can get a classic survival horror experience on this difficulty.
Criteria: Challenging, suitable for fans of the Resident Evil series.
Hardcore: Extremely challenging, suitable for core fans of the Resident Evil series. It is not recommended to challenge this difficulty in the first expansion mode.
Nightmare and Hell: The final boss has issues and is not recommended.
Demo video:
**2.Weapon combo**
Weapon combos are a commonly used attack method. In the game, weapon combos can save resources, complement the lack of weapon performance, greatly increase DPS in a short period of time, and provide necessary field control, etc. Example: Assault Rifle + Explosive Arrows. Explosive arrows can be used to make up for the assault rifle's lack of stopping power and slow aiming speed. .M92F+ Survival Knife can save resources through the cutting and output of the knife, so that it can be used with ease when facing elite monsters. .Fire bomb + assault rifle + acid bomb. An upgraded version of the acid/fire combo commonly used in Biochemical 2 reset.
You can try your own weapon combinations and discover more combo techniques during the game.
Demo video:
**3. 15 weapons in the game process**
All weapons have been redesigned and balanced, and are significantly different from the official ones. Different weapons will have special effects when used properly against specific enemies.
Melee: Survival Knife
Low firepower: G19 G18 MUP M92F
Medium firepower: shotgun, assault rifle, grenade gun - explosive arrows, grenade gun - flame bombs, assault rifle - Special
High firepower: Lightning Eagle, grenade gun - explosive bomb, grenade gun - acid bomb, grenade
Tactics: Flashbang
**4. Resource system expansion**
**Gunpowder System**
1 pistol bullet + green powder = small gunpowder * 2
1 pistol bullet + advanced gunpowder = green gunpowder * 2
Small gunpowder + yellow gunpowder = advanced gunpowder
Green gunpowder + advanced gunpowder = yellow gunpowder * 2
1 pistol bullet + small gunpowder = flash bomb
1 pistol bullet + yellow powder = grenade*(1-3) Valid on nightmare/hell difficulty
**Bullet system** (the quantity is based on the condition of holding the bullet making tool)
Small gunpowder + small gunpowder = p …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.