TrailMarkers

v1.0.0·Updated 2026-08-21

Adds cairns, airsticks, and glowpuck markers that don't break immersion.

Screenshots 5 screenshots

About this mod Author’s original text

Trail Markers

Trail Markers introduces a collection of little navigation aids designed to help you and your pals without disrupting the natural rhythm of the world.

Whether you are tracing a winding path or leaving a glow to guide a lost friend back to the group after dark, these markers sit gently within the landscape. They're built in the spirit of the original game, keeping your immersion entirely whole.

3 Types of Markers

Cairns

Stacks that fit well into the environment.

Air Sticks

Floating, compact markers for a clean and subtle look.

Glow Rocks

Luminescent green pucks perfectly suited for the night. Good for drawing directional arrows.

Mix and match however you like.!

Controls

| Key | Action |

|-----|--------|

| Tab | Cycle marker type |

| T | Place a marker |

| E | Remove a marker |

Configuration

After first launch: BepInEx/config/gogogadgetjustice.bigwalk.trailmarkers.cfg

  • Key to place a Trail Marker
  • Key to cycle through marker types (Cairn / Airstick / Glowpuck).
  • Key to pick up nearest marker.
  • Max range to place/pickup markers. [default: 10]
  • Max distance to snap markers to floor geometry. [default: 2]
  • Max markers per player. [default: 10]
  • Automatically remove oldest marker when at cap. [default: true]

To Do, Maybe

  • Optimize, optimize. optimize.
  • I believe if all players have this mod installed, you should see each other's markers. You should certainly see your own if not. It's untested. Let me know.
  • Maybe make glowing a toggle on all types.
  • Maybe make audio markers an option.
  • Maybe add a remote detonation flare marker
  • Maybe make them into interactables that you can pick up/toss around instead of illusions.

Digital tip jar

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License

CC BY-NC (Attribution-NonCommercial) with a Skiwsgaard non-commerical fishng license addendum

Reach out if you do something cool with this. I want to hear about cool things.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_IL2CPP

File & checksum

Filename
TrailMarkers-1.0.0.zip
File size
191.0 KiB