TrailMarkers
Adds cairns, airsticks, and glowpuck markers that don't break immersion.
Screenshots 5 screenshots
About this mod Author’s original text
Trail Markers
Trail Markers introduces a collection of little navigation aids designed to help you and your pals without disrupting the natural rhythm of the world.
Whether you are tracing a winding path or leaving a glow to guide a lost friend back to the group after dark, these markers sit gently within the landscape. They're built in the spirit of the original game, keeping your immersion entirely whole.
3 Types of Markers
Cairns
Stacks that fit well into the environment.
Air Sticks
Floating, compact markers for a clean and subtle look.
Glow Rocks
Luminescent green pucks perfectly suited for the night. Good for drawing directional arrows.
Mix and match however you like.!
Controls
| Key | Action |
|-----|--------|
| Tab | Cycle marker type |
| T | Place a marker |
| E | Remove a marker |
Configuration
After first launch: BepInEx/config/gogogadgetjustice.bigwalk.trailmarkers.cfg
- Key to place a Trail Marker
- Key to cycle through marker types (Cairn / Airstick / Glowpuck).
- Key to pick up nearest marker.
- Max range to place/pickup markers. [default: 10]
- Max distance to snap markers to floor geometry. [default: 2]
- Max markers per player. [default: 10]
- Automatically remove oldest marker when at cap. [default: true]
To Do, Maybe
- Optimize, optimize. optimize.
- I believe if all players have this mod installed, you should see each other's markers. You should certainly see your own if not. It's untested. Let me know.
- Maybe make glowing a toggle on all types.
- Maybe make audio markers an option.
- Maybe add a remote detonation flare marker
- Maybe make them into interactables that you can pick up/toss around instead of illusions.
Digital tip jar
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License
CC BY-NC (Attribution-NonCommercial) with a Skiwsgaard non-commerical fishng license addendum
Reach out if you do something cool with this. I want to hear about cool things.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: