Speakerboxes
Make your held items into clientside ogg/wav/mp3 speakerboxes.
About this mod Author’s original text
Speakerbox -
Turn any held item into a clientside speakerbox. Throw it around like an audio beacon.
Currently plays mp3, ogg, or wav files in the same folder as the dll.
Youtube download feature added.
Controls
| Key / Input | Action |
|---|---|
| R | Turn a held item into a speakerbox |
| R again | Toggle Control Menu |
| N | Disable speakerbox function on currently held item
| F9 | Place a debug sphere. F9 again to destroy.
Features
- mp3, ogg, wav.
- play, pause, fast forward, rewind, next track, previous track, seek bar
- track listing jukebox
- sync speakers to same song [beta]
- loop one / loop all
- volume control
Requirements
- BepInExPack_IL2CPP
digital tip jar.
Consider gratitude tokens into the Ko-fi
TO DO, MAYBE
- Network shared speakers if everyone has it downloaded.
- Remove the F9 debug sphere
- Maybe youtube, etc.
- Maybe improve menu
- Maybe set a custom source file folder. Maybe playlists.
- Visual indicators that an object is a speaker.
License
CC BY-NC (Attribution-NonCommercial) with a Skiwsgaard non-commerical fishng license addendum
Reach out if you do something cool with this. I want to hear about cool things.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: