SourceMovement
Source-style air strafing and momentum-preserving bunnyhops with native Big Walk terrain movement.
About this mod Author’s original text
Source Movement
Adds Source-style air movement and momentum-preserving bunnyhops while keeping Big Walk's native ground movement for stairs, slopes, uneven terrain, and moving platforms.
Features
- Camera-synchronized Source-style air strafing
- Momentum-preserving bunnyhops
- Hold Jump for automatic bunnyhopping
- Keyboard and gamepad support through the game's normal input system
- Native Big Walk terrain movement remains active on the ground
- Does not access save data
How to bhop
Hold Jump. After takeoff, release Forward and alternate:
- Right movement + turn the camera right
- Left movement + turn the camera left
Installation
Install with a -compatible mod manager, or extract the package into the Big Walk installation folder. The DLL should end up at:
Big Walk/BepInEx/plugins/BigWalkSourceMovement/BigWalkSourceMovement.dll
Requires BepInEx 6 IL2CPP.
Links
-
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPack_IL2CPP