ColorSelf

v1.0.11·Updated 2026-08-19

Pick your head, torso and legs colours from the game's own palette and keep them between walks, plus an optional torso-coloured HUD. Shiny colours appear only once you have earned the achievement.

About this mod Author’s original text

Color Self

Adds five rows to the sMods settings category:

  • Head color / Torso color / Legs color — pick from the game's own palette. Colours

apply through the game's normal look-change command, so every player sees them

(modded or not), exactly like using the salon.

  • Remember colors — reapply your colours automatically at the start of each walk.
  • Torso HUD color — tint the HUD icons (crosshair, interact ring, arm icons) with

your torso colour.

The little character figure on the sMods page wears your choices live — including when

another player paints you mid-walk.

Shiny colours unlock honestly. The game's reward-only (shiny) palette entries are

offered only when Steam confirms you have earned the shiny-colour achievement. There

is no opt-in toggle, and wearing a shiny someone painted onto you unlocks nothing. If

Steam is offline the mod remembers a previously confirmed unlock.

Big Walk has no anti-cheat, and this mod doesn't change how the game plays.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

gugger-Core

File & checksum

Filename
ColorSelf-1.0.11.zip
File size
70.9 KiB