BigRadio

v1.0.1·Updated 2026-09-23

Swap the music on each in-game FM radio station for your own.ogg,.wav or.mp3 files. Client-side: only you hear it, nobody else needs the mod.

About this mod Author’s original text

BigRadio

Swap the music on each in-game FM radio station for your own songs.

  • One track per station, looping.
  • Plays through the radio itself: distance, walls and the radio sound all still apply.
  • Stations you leave empty keep their original music.
  • F8 reshuffles: every track in your music folder is dealt out to a random station, never the same file twice in one deal.
  • Client-side. Only you hear your songs. Nobody else needs the mod; other players hear the original stations.
  • No music is included. You bring your own files.

Install

Install Mod Manager, r2modman or Gale. BepInExPack IL2CPP is installed automatically.

Add your music

  • Start the game through your mod manager and load into a walk once, then quit. This creates the station list.
  • Open your profile folder in the mod manager (r2modman Mod Manager: Settings -> Locations -> Browse profile folder).
  • Put your.ogg,.wav or.mp3 files into BepInEx/config/BigRadio.
  • Restart the game so the new files appear in the station drop-downs.
  • Either press F8 in-game to deal them out at random, or pick a track per station yourself in the mod settings menu.

Each station is listed by its dial position, e.g. Station 1 (bobby)... Station 7 (Bristol). Stations you have not unlocked in-game still play static, mod or not.

Config

| Setting | Default | What it does |

|---|---|---|

| General.Music Folder | BepInEx/config/BigRadio in your profile | Folder holding your tracks. |

| General.Reload Key | F8 | Reloads the config in-game. F1-F24 or a letter/digit. |

| General.Shuffle On Reload | true | Reload key deals your tracks out to random stations. Turn off to keep a hand-picked list. |

| General.Verbose Logging | false | Logs every radio change. Turn on for bug reports. |

| Stations.Station N (name) | (empty) | Track for that station. Empty = original music. |

Known limits

  • Client-side only: other players hear the original stations, even the host's.
  • New files added to the folder need a game restart before they show up in the drop-downs. F8 shuffle picks them up either way.
  • Avoid apostrophes in file names; they get escaped in the config and the station may not match.

Troubleshooting

Check BepInEx/LogOutput.log in your profile. Healthy lines say "Found 7 radio stations", then "loaded (3:42)" for each mapped track, then "custom track now playing on this radio" once you tune in.

  • file not found: check the file name in the config.
  • failed to load / could not be decoded: re-export as.ogg (Vorbis) or 16-bit.wav.
  • Station silent: that station may be locked in your save, or the radio is out of earshot.

Notes

  • Please don't report bugs to House House while using mods. Reproduce without mods first.
  • Don't redistribute copyrighted music with this mod or in modpacks.

License

MIT

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_IL2CPP

File & checksum

Filename
BigRadio-1.0.1.zip
File size
33.2 KiB