BigChoppa

v3.0.2·Updated 2026-10-09

Goofy playground helicopters flown with collective, pedals and mouse cyclic: the new 6-seat Little Bird or the original Classic. Shared with everyone in the lobby. Everyone needs the mod.

About this mod Author’s original text

Big Choppa

Heads up: this mod breaks the game's pacing. Big Walk is built around getting places slowly, together, on foot.

A helicopter skips all of that. It can take you places you're not meant to reach yet, and flying past the walk can

seriously shorten how long the game stays fun. If you haven't finished Big Walk, consider saving the choppa for later.

This mod started as an experiment to see what AI can do: every line of code, art and text was generated by

Claude.

A goofy, playground-style toy helicopter for Big Walk, flown with collective, pedals and cyclic.

The choppa is a toy Little Bird: pilot and co-pilot up front (press G to get in), plus two spots on each outside

bench that work like the chairlift seats: aim at one and use it to sit, choppa running or not.

Miss the original spring-rider choppa (pilot plus a two-person bench)? Pick Classic in the F8 chooser.

Everyone in the lobby sees the same choppas, whichever ones people picked.

Everyone in the lobby needs the mod, including the host.

Each side of the choppa has three pockets (on the Little Bird they hang off the tail boom) that take anything a backpack takes. Hold an item, look at a pocket and place it like you would in a backpack. Grab it again to take it out.

Pocketed items count as held: if you quit with something in a pocket, you'll find it in the lost & found next time.

Controls

| Key | Action |

| --- | --- |

| F8 | Choose a choppa, then Call In (it flies in and lands near you) or Spawn (it appears in front of you). Replaces your old one if it's empty |

| G | Get in / get out. Takes the pilot seat if it's free, otherwise a passenger seat |

| W / S | Collective up / down. Springs back to hover when released, or to idle on the ground |

| A / D | Pedals: turn left / right |

| Mouse | Cyclic: forward = nose down, back = nose up, left / right = roll |

| Left Alt (hold) | Look around instead of flying with the mouse |

| V | Chase / cockpit camera |

| F9 | Flip the choppa back upright |

| F10 | Toggle the HUD |

Flying tips

  • Hold W until the rotor lifts you off, then let go. The collective settles at hover.
  • Push the mouse forward to tip the nose down and fly forward. Pull back to slow down.
  • The choppa doesn't level itself. Whatever angle you leave it at, it keeps. Roll and pitch back yourself.
  • Want it easier? Set AutoLevel to 0.3 in the config.

Config

Every key and tuning value is in BepInEx/config/com.andrew1431.bigchoppa.cfg. With r2modman or Gale you can edit it from the mod manager's config editor. The file appears after you've launched the game once with the mod.

Highlights:

  • Choppa: Scale
  • Controls: MouseSensitivity, FreelookMouseSensitivity, InvertPitch, InvertRoll, every key
  • Flight: AutoLevel, ControlResponse, YawRate, MaxLiftG, drag values
  • Lights: HeadlightIntensity, HeadlightRange, HeadlightAngle, CabinGlow
  • Audio: Volume, MaxHearingDistance

Multiplayer

The pilot's game simulates the choppa and everyone else sees a smoothed copy and hears the same sounds. If the pilot leaves the lobby, the host takes the choppa over.

If the host doesn't have the mod, you may be kicked when you join. Set Networking.Enabled = false to keep choppas to yourself.

Pilot's Logbook (anonymous flight stats)

The choppa keeps a tiny logbook and sends it to me, the author, purely because I'm curious how people fly it. It's sent through PostHog, an analytics service. It's anonymous and there's nothing personal in it.

What gets logged:

  • You spawned a choppa, and which one (Little Bird or classic)
  • You got in, and whether as the pilot, a passenger or on an outside bench
  • A flight ended (logged by the pilot), with:
  • how long it lasted
  • how far it went
  • the highest it got
  • its top speed
  • its speed at the very end
  • how many people were aboard at the end, and the most aboard at once (bench riders included)
  • how many items were in the choppa pockets at the end
  • how many barrel rolls and loops you pulled off
  • how many seconds you spent upside down

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_IL2CPP

File & checksum

Filename
BigChoppa-3.0.2.zip
File size
119.4 KiB