Better Proximity Voice

v1.4.0·Updated 2026-08-09

Best-in-class Big Walk voice controls: adjustable proximity range, 2D audio, named speaker HUD, quick actions, and polished in-game feedback.

Screenshots 1 screenshots

About this mod Author’s original text

Better Proximity Voice

A standalone voice-chat settings menu for Big Walk. It does not include or depend on

the internal dev menu.

Open Big Walk's Settings > Audio menu to use native Voice Positioning, Proximity

Range, and Speaker Indicators rows. Choose Advanced Settings there, or press

Alt+V, for the complete panel. From there you can:

  • increase received proximity-voice range from vanilla (×1) to ×20;
  • switch all received voices between positional 3D audio and non-positional 2D audio;
  • show a named, distance-coloured speaker indicator over whoever is talking;
  • see a polished active-speaker roster with live voice levels; and
  • see every connected player's name, distance, and talking state in the menu.

Optional quick controls can switch 3D/2D voice, cycle range presets, or toggle the

HUD without opening the menu. They are deliberately unbound by default so the mod

does not claim global keys that another mod may use. Bind them directly in the voice

menu: click a binding and press a chord, use Escape to cancel, or Delete to

unbind. Changes save immediately. Manual BepInEx config editing remains available but

is not required. Every quick action has a short confirmation toast.

The native Proximity Range slider selects every whole-number multiplier from ×1 to

×20. Advanced Settings also keeps the five named presets and an Exact field for

typing decimal values directly.

Settings persist in BepInEx\config\com.bigwalk.voicesettings.cfg and are reapplied as

players join. The range change is local playback only: it does not change another

player's settings or require them to install the mod.

2D mode removes positioning and distance fade entirely. Use it when intelligibility is

more important than knowing where a voice came from.

Configuration

| Setting | Default | Purpose |

| --- | --- | --- |

| OpenMenu | LeftAlt + V | Optional shortcut for Advanced Voice Settings; native controls require no shortcut. |

| ToggleAudioMode | Unbound | Switches between spatial 3D and non-positional 2D voice. |

| CycleRange | Unbound | Cycles the five range presets. |

| ToggleHud | Unbound | Toggles the speaker HUD. |

| RangeMultiplier | 1 | Local received-voice distance multiplier (1-20). |

| TwoDVoice | false | Makes received voices non-positional. |

| Enabled | true | Shows speaking indicators. |

| ShowNames / ShowDistance | true / true | Labels active talkers in the world. |

| ActiveSpeakerRoster | true | Shows the live lower-right speaker roster. |

| HudScale | 1 | Scales all HUD elements (0.75-1.5). |

| TalkThreshold | 0.004 | Adjusts how much voice activity lights an indicator. |

Install

Install with a mod manager (Gale or Mod Manager), or drop

BigWalk.VoiceSettings.dll into BepInEx\plugins\.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_IL2CPP

File & checksum

Filename
Better_Proximity_Voice-1.4.0.zip
File size
192.5 KiB