Tooie Jiggy Animation

v1.1.0·Updated 2026-01-30

Replaces the jiggy dance with an animation in the style of Banjo-Tooie.

About this mod Author’s original text

Tooie Jiggy Animation

Replaces the standing "jiggy dance" sequence from BK with one in the style of Banjo-Tooie, where Banjo isn't locked in place.

This was previously implemented into some of Kurko's N64 mods. Now available for use with (probably) any recomp mod.

Changelog

1.1

  • Prevent Banjo from being stopped when:
  • hearing the first jiggy dialogues in GL and MM
  • collecting a jinjo jiggy

1.0.1

  • Improve the appearance of the "despawn" portion of the animation

1.0.0

  • Initial release

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Tooie_Jiggy_Animation-1.1.0.zip
File size
64.6 KiB