Tooie Jiggy Animation
Replaces the jiggy dance with an animation in the style of Banjo-Tooie.
About this mod Author’s original text
Tooie Jiggy Animation
Replaces the standing "jiggy dance" sequence from BK with one in the style of Banjo-Tooie, where Banjo isn't locked in place.
This was previously implemented into some of Kurko's N64 mods. Now available for use with (probably) any recomp mod.
Changelog
1.1
- Prevent Banjo from being stopped when:
- hearing the first jiggy dialogues in GL and MM
- collecting a jinjo jiggy
1.0.1
- Improve the appearance of the "despawn" portion of the animation
1.0.0
- Initial release
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.