Holy Knight's Oath of Justice
Added a new subclass for Paladins: Oath of Justice
About this mod Machine translation
Added a new subclass for Paladins: Oath of Justice
Holy Knight's Oath of Justice
This subclass is inspired by the novel "The Mad Lich's Experimental Journal" and is not based on the official rule book.
This sub-class can spend spell points to cast specific spells, and the enemy's saving property will be changed to charm.
Level 1 Furious Slash (costs 1 spell point) Channel Divine Power (gives an ally Stoneskin) Gain 2 spell points
Level 3: Bonus action command spell (costs 1) Bonus action: daring scold (costs 1) Adds 2 to the upper limit of spell points
Level 5: Human immobilization (costs 2) Silence (costs 2) Channel divine power (kills enemies with blood volume below 30) Increase the upper limit of spell points by 2
Level 7 Banishment (costs 3) Passive: The damage taken by oneself is reduced by a value equal to the charm adjustment value. The upper limit of spell points is increased by 1.
Level 9: Increase spell point limit by 1
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.