Holy Knight's Oath of Justice

by killoken·v1.0·Updated 2023-09-26

Added a new subclass for Paladins: Oath of Justice

About this mod Machine translation

Added a new subclass for Paladins: Oath of Justice

Holy Knight's Oath of Justice

This subclass is inspired by the novel "The Mad Lich's Experimental Journal" and is not based on the official rule book.

This sub-class can spend spell points to cast specific spells, and the enemy's saving property will be changed to charm.

Level 1 Furious Slash (costs 1 spell point) Channel Divine Power (gives an ally Stoneskin) Gain 2 spell points

Level 3: Bonus action command spell (costs 1) Bonus action: daring scold (costs 1) Adds 2 to the upper limit of spell points

Level 5: Human immobilization (costs 2) Silence (costs 2) Channel divine power (kills enemies with blood volume below 30) Increase the upper limit of spell points by 2

Level 7 Banishment (costs 3) Passive: The damage taken by oneself is reduced by a value equal to the charm adjustment value. The upper limit of spell points is increased by 1.

Level 9: Increase spell point limit by 1

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
18220070_20230926110923_14385.zip
File size
9.0 KiB
SHA-256
146f5ab990b1b52ff33899746998098c0e58e061bd73c70f646651bc63042c33
Stored at
2026-10-10 00:37