Hexagonal God of War, all attributes increase with level, experience the feeling of becoming stronger step by step
六边形战神,全属性随等级提升,体验一步一步强大起来的感觉
Screenshots 7 screenshots
About this mod Machine translation
I played a difficulty mod and was tortured to death, but I don’t want to play an equipment mod. It’s boring to just hack all the way through when I got it in the early stage. So I just made a mod myself that will slowly make me stronger as the level increases.
- Six attributes: force, sensitivity, body, intelligence, sense, and charm. These six attributes will increase with level.
Level 1 has all attributes +1, level 12 has all attributes +12, and if you play the level 20 mod, level 20 has +20. That’s why it’s called the Hexagonal God of War!
- Precision Hit: Attack rolls will be appended with a value equal to your level (unlocked when reaching level 2)
I won’t say much about the game mechanism. It’s also +1 for each level. Level 12 is +12. If it’s a spell attack, it will be added once more. There are two more spell carrying slots (incidentally, a few more 1-level spell slots are given at the second level).
- Damage bonus: plain bonus 1d4*your level
According to the ideal situation, when 1d4=4*10 (your level), that is an additional 40 damage. If I fire a level 12 magic missile, how would you respond?
- Source of life: It is also a simple bonus. Each level increases the maximum health value by 15%.
This is the literal meaning. If the life bonus does not take effect, the upgrade will take effect. You need to change the current health value for script calculation.
Note: Regarding compatibility, it should be compatible with all mods. If you use any mods that modify levels, put my mod at the bottom.
Regarding the 20th level mod, there is a level mod on N.com that adds specialties every two levels. If you use the 20th level mod and specialties alone, it will crash. Remember to put my mod at the bottom! ! ! !
In order to be compatible with upgrading to feat mods, this mod will give a feat at level two, regardless of whether you have a feat mod installed or not.
You can only choose one of the two versions. The x2 version has 2 times the original attributes. Unless you use the attribute breakthrough 30+ and a very bad difficulty mod, you should still use the normal version. The x2 version has the same hits as the normal version, otherwise everything will be a sure hit, which is boring.
Fixed the problem that the second level of part-time job will superimpose the passive
Now the passive is transferred to another place to take effect~~Kuchazi, now you can have passive at level one, job transfer does not superimpose, and passive is hidden in the task panel! All valid for all mod professions~!
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.