json
Exposes json.lua as a module using lovely
About this mod Author’s original text
This is a package mirror of rxi's json.lua with an added lovely patch
The provided lovely patch adds it under the module name "json". A modified extract from the project's original readme follows...
A lightweight JSON library for Lua
Usage
json = require "json"
The library provides the following functions:
json.encode(value)
Returns a string representing value encoded in JSON.
json.encode({ 1, 2, 3, { x = 10 } }) -- Returns '[1,2,3,{"x":10}]'
json.decode(str)
Returns a value representing the decoded JSON string.
json.decode('[1,2,3,{"x":10}]') -- Returns { 1, 2, 3, { x = 10 } }
Notes
- Trying to encode values which are unrepresentable in JSON will never result
in type conversion or other magic: sparse arrays, tables with mixed key types
or invalid numbers (NaN, -inf, inf) will raise an error
- null values contained within an array or object are converted to nil and
are therefore lost upon decoding
Pretty* encoding is not supported, json.encode() only encodes to a compact
format
License
This library is free software; you can redistribute it and/or modify it under
the terms of the MIT license. See LICENSE for details.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide. These mods need a community loader first — the bundled readme usually points to its download.
Install these first, or the mod will not work: