Vanilla Music Boombox

v1.0.2·Updated 2026-05-21

Adds all vanilla music into usable sound effect items. Using a Golden Boombox I requested TheZekester for and SFX Consumables.

About this mod Author’s original text

Vanilla Music Boombox

ATLYSS has a surprising amount of music assets, 39 in fact, thanks to Kiseff's collection from his past that he keeps reusing. And since I went through the effort of creating Vanilla Music Improved, I decided to put all of it into Homebrewery using a Golden Boombox made on request by Zeke!

I downmixed all of the tracks from OGG Stereo to OGG Mono to reduce file size by -37% (pack is sub-50MB!). If Homebrewery ever adds a way to reference assets from the game then I'll update this pack and switch to that. Do note that vanilla music plays at 75% volume and Homebrewery has a default volume of 40% for SFXs, you may configure this in Homebrewery.cfg: Homebrewery User Manual.

  • Package Info: ~48.5MB (size on disk varies by file system), 237 files, 87 folders. Includes 1.25 Homebrewery shop pages across two tabs.
  • If you need to contact me, you can use the ATLYSS Modding Central Discord server or my thread in there. I prefer pings over DMs, thanks.

Tracks List

Due to the lack of official uploads but an accurate wiki page, I redirect you to:

  • Menu
  • _mu_flyby (Main Menu)
  • _mu_selee (Character Selector)
  • option (Character Creator)
  • Zone
  • mu_snatchsprings (Sanctum Day)
  • _mu_snatchNight (Sanctum Night)
  • _mu_cane (Outer Sanctum Day)
  • _mu_photo (Outer Sanctum Night)
  • _mu_discover01 (Effold Terrace)
  • _mu_discover02 (Arcwood Pass Day)
  • _mu_discover03 (Arcwood Pass & Crescent Keep Night)
  • _mu_laid (Crescent Keep Day)
  • _mu_haven (Tuul Valley & Sanctum Arena)
  • _ambClave (Tuul Enclave)
  • _mu_encoderStrife (Bularr Fortress)
  • _atlyssSet_track01 (Wall of the Stars)
  • _mu_calp (Trial of the Stars Day)
  • _mu_botany (Trial of the Stars Night)
  • _mu_hell01 (Executioner's Tomb)
  • Dungeon
  • _atlyssSet_catacomb_amb3 (Sanctum Catacombs Ambience)
  • _atlyssSet_catacomb_action5 (Sanctum Catacombs Action)
  • _mu_ambCrispr (Crescent Grove Ambience)
  • _mu_wonton5 (Crescent Grove Action)
  • Boss
  • _mu_cahoots (Slime Diva)
  • _mu_wasp (Geistlords)
  • _mu_ecka (Colossus)
  • _mu_wonton (Valdur)
  • _mu_hermit (Galius)
  • music_whisper (Victory)
  • Unused
  • _mu_beaver
  • _mu_discover04
  • _mu_discover05
  • _mu_hell02
  • _mu_lethargy
  • _mu_sailex
  • _mu_tex01
  • _mu_tired
  • mu_nouCove
  • mu_select1

Credits

  • Kiseff: Developer of ATLYSS. All assets used in this pack were extracted locally from the game.
  • Rootbeer: Provided me the coloured artwork of the ATLYSS banner drawn by Kiseff, alongside some choppy cropping/edits by me.
  • Emarcee: (V1.0.0) Creator of The BOOMBOX and inspiration. Used their assets before swapping and also using their draw SFXs.
  • TheZekester: (V1.0.2+) Creator of Zekes Clutch O Crap, got direct permission this time.
  • Xesy: Inspiration, assistance, and tips.
  • Marioalexsan: Technical help. Helped me with the downmixing script.
  • Pipeargill: Downmixing was redone in Axiom (-6% from 1.0.0) on their suggestion.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

Catman232-HomebreweryTheZekester-Zekes_Clutch_O_Crap

File & checksum

Filename
Vanilla_Music_Boombox-1.0.2.zip
File size
48.3 MiB