Shovel Knight OST

v1.0.0·Updated 2025-11-12

This is an OST replacement mod for Atlyss, replacing most of the music with Shovel Knight and its various expansions.

About this mod Author’s original text

Jade's Shovel Knight OST

This mod uses Marioalexsan's ModAudio Mod to replace Atlyss' Soundtrack with tracks from Shovel Knight and its various expansions.

The full track list is below.

Credits

Credits to:

I made the logo in ten minutes using CSP and official game and OST assets from Shovel Knight: Treasure Trove.

Dependencies and Compatibility

This template pack requires Marioalexsan's ModAudio Mod v2.2.2

The mod targets ATLYSS v1.6.0b, but should work with Version 72025.a4.

Track List

Main Menu = Main Theme {Shovel Knight}

Character Select = Steel Thy Shovel {Shovel Knight}

Character Creator = One Fateful Knight {Shovel Knight}

Sanctum Day = No Weapons Here (Village) {Shovel Knight}

Sanctum Night = The Requiem of Shield Knight {Shovel Knight}

Outer Sanctum Gate Day = Strike the Earth! (Plains of Passage) {Shovel Knight}

Outer Sanctum Gate Night = From the Shadows (Plains of Passage) {Specter of Torment}

Outer Sanctum Day = Hidden by Night (Lich Yard) {Specter of Torment}

Outer Sanctum Night / La Danse Macabre (Lich Yard) {Shovel Knight}

Effold Terrace Day = Waltz of the Troupple King {Shovel Knight}

Effold Terrace Night / Tuul Valley Night = Waltz of the Troupple King {Plague of Shadows}

Slime Diva = Battling the Burrower {Plague of Shadows}

Tuul Valley Day = Fate Approaches {Specter of Torment}

Tuul Enclave = The Lonely Parapet {Specter of Torment}

Crescent Road Day = In the Halls of the King (Pridemoor Keep) {Specter of Torment}

Crescent Road Night = In the Halls of the Usurper (Pridemoor Keep) {Shovel Knight}

Crescent Keep Day = The Decadent Dandy (King Knight Battle) {Shovel Knight}

Sanctum Catacombs = Facing the Task (Lost City) {Specter of Torment}

Sanctum Catacombs Battle = An Underlying Problem (The Lost City) {Shovel Knight}

Sanctum Catacombs Boss = The Claws of Fate (Mole Knight Battle) {Shovel Knight}

Crescent Grove = Flowers of Antimony (The Explodatorium) {Shovel Knight

Crescent Grove Battle = Disturbing the Peace {Plague of Shadows}

Crescent Grove Boss = The Vital Vitriol {Shovel Knight}

Crescent Grove Boss (20-25) = The Battle Within {Plague of Shadows}

Bularr Fortress = Tools of War (Clockwork Tower) {Specter of Torment}

Bularr Fortress Boss = The Destroyer (Tinker Tank Battle) {Shovel Knight}

Victory = Results {Shovel Knight Showdown}

Wall of Stars = End of Days (Endgame Map Screen) {Shovel Knight}

Trial of the Stars Day = The Fateful Return (Tower Approach) {Shovel Knight}

Trial of the Stars Night = Hitting Close to Home {Specter of Torment}

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackMarioalexsan-ModAudio

File & checksum

Filename
Shovel_Knight_OST-1.0.0.zip
File size
93.3 MiB