ExpressiveMill

v1.0.8·Updated 2026-08-03

Adds Custom Assets for my character Mill.

About this mod Author’s original text

Hello, Mill here once again!

This is the same package as Mill's Expressive Eyes but this time

I'll be adding more things to it for Mill such as armor, consumables

and more once I learn how to, due to this I've renamed it and had to

make an entirely new package.

Kept the joke eyes inside the mod because someone is actually using them extremely well

with a character, I think they where a poon with starbucks stuff on? it looked dope.

v0.0.1 (8/02/2026)

Fucking forgot to make the Plugins folder aaaaauguhhh...

v0.0.2 (8/02/2026)

Realised the versions where incorrected, fixed them now!

v1.0.3 (11/02/2026)

added:

  • Adore Eyes
  • Champion Mouth
  • OOC Developing Marker

credit to WawaTofu for allowing me to use this.

I will also be messing with the file to learn blender,

this may also be broken, I'll check it tomorrow since it

is currently 1.47AM and I want to get these new eyes out. -w-'

v0.0.4 (11/02/2026)

So I broke the mod because for some reason I added a plugins folder which

I didn't need, guess that happens when you mod multiple games at the same time.

Changed the OOC marker to have my custom texture and asked my friend Aron to teach

me how to change it!...though he kinda did all the work I can't like, still learnt!

The OOC marker I made will only work if your character is flipped.

v0.0.5 (11/02/2026)

Forgot the plugins folder again AAUGHHH.

v0.0.6 (16/02/2026)

Found the lost textures for the cut up mouth so I added it back in, nothing much!

v0.0.7 (08/03/2026)

Added the Renegade eyes for Mill after canonly losing another eye but winning in

the fight against someone, luck the coin landed on Heads!:D

v0.0.8 (03/08/2026)

Started working on the mod again, added some squeak sounds and started work on

some new emotions I can use in RP, though not all of them are finished!:p

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

Catman232-Homebrewery

File & checksum

Filename
ExpressiveMill-1.0.8.zip
File size
277.7 KiB