AtlyssLua

v0.1.0·Updated 2025-10-05

Provides Lua scripting via Lua-CSharp.

About this mod Author’s original text

LuaCSharp

This is a barebones wrapper mod that simply provides Lua scripting via a fork of Lua-CSharp.

It's primarily intended to be used as a dependency for ModAudio.

You can use it as part of your own code mods, but keep in mind that this package provides only the runtime assembly. To use Lua-CSharp's source generator, you will need to fork the repository and reference the generator in your project.

This package was built from commit 053738b3b.

Licensing

Both the upstream Lua-CSharp repository and the fork version used in this package are licensed under the MIT license.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
AtlyssLua-0.1.0.zip
File size
253.7 KiB