AtlyssLua
Provides Lua scripting via Lua-CSharp.
About this mod Author’s original text
LuaCSharp
This is a barebones wrapper mod that simply provides Lua scripting via a fork of Lua-CSharp.
It's primarily intended to be used as a dependency for ModAudio.
You can use it as part of your own code mods, but keep in mind that this package provides only the runtime assembly. To use Lua-CSharp's source generator, you will need to fork the repository and reference the generator in your project.
This package was built from commit 053738b3b.
Licensing
Both the upstream Lua-CSharp repository and the fork version used in this package are licensed under the MIT license.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPack