AtlyssArchipelago
Archipelago multiworld randomizer client for ATLYSS. Requires the atlyss.apworld from the same GitHub org and an Archipelago 0.6.7+ server.
About this mod Author’s original text
ATLYSS Archipelago
Archipelago randomizer implementation for ATLYSS. Enables multiworld randomizer gameplay with randomizable items, quest and level-based location checks, and configurable progression options.
About
This is a fork of AzraeL0534's original Atlyss Archipelago mod and apworld, actively maintained and still in development under blitz0070 (Rule Builder logic, progression options, and ongoing fixes). Expect changes between releases.
This package is the in-game BepInEx client — AtlyssArchipelago (author blitz0070). You also need Archipelago 0.6.7+ and atlyss.apworld from the ATLYSS-Archipelago GitHub repo.
Installation
Manual Installation
- Install Archipelago — Download and install Archipelago 0.6.7 or later (Rule Builder support required).
- Install the world — Place atlyss.apworld in your Archipelago installation folder under custom_worlds.
- Install BepInEx — Download BepInEx 5.4.23.4 and extract it to your ATLYSS game directory. Run the game once to initialize BepInEx.
- Install the mod — Install from the AtlyssArchipelago listing, or copy AtlyssArchipelago.dll from the latest GitHub release into ATLYSS/BepInEx/plugins.
- Connect in-game — Launch ATLYSS and go into Settings > Archipelago, enter your server address, slot name, and password as needed. Go into Singleplayer > Create your Character, Select Character afterwards and press F5 to connect to your Archipelago server.
Mod Manager (r2modman)
- Install r2modman — Download Mod Manager and install it, or use your distro/package manager if you prefer.
- Create an ATLYSS profile — Open r2modman, choose Select game → ATLYSS, then Create profile. Set Browse to your ATLYSS install folder (the directory that contains the game executable).
- Install dependencies — In that profile, open Online, install AtlyssArchipelago (author blitz0070). Install BepInExPack if prompted. Start the game once from Start modded so BepInEx can generate its folders.
- Match the GitHub release DLL — may lag behind GitHub. Download the AtlyssArchipelago DLL from the latest release on this project’s GitHub page and paste it over the AtlyssArchipelago DLL in your r2modman profile (under the BepInEx/plugins path where r2modman installed the mod—replace the existing file).
- Install Archipelago and the world — r2modman does not manage Archipelago. Install Archipelago 0.6.7 or later separately, then add atlyss.apworld under custom_worlds/ as in Manual Installation.
- Connect in-game — Launch ATLYSS via Start modded, go into Settings > Archipelago, enter your server address, slot name, and password as needed. Go into Singleplayer > Create your Character, Select Character afterwards and press F5 to connect to your Archipelago server.
Credits
This project was made possible with help from:
- AtlyssModdingCentral Discord server
- Mickemoose - Technical assistance and code contributions
- Catman - Guidance and project support
- Nichologeam - Azrael's Coding partner (major help with this project)
- AzraeL0534 - Original project creator
- Maude - Patching up the logic in separate fork
- Blitz0 - Current Project lead and maintainer
- Twilly - Blitz's testing buddy
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: