RocketLauncher
Adds a rocket launcher to the game!
About this mod Author’s original text
Rocket Launcher Mod
This mod adds a Rocket Launcher to the game, which fires explosive rockets by using Explosive Powder as fuel.
Notes:
- You can research the Rocket Launcher for 8,500 bytes, to the right of the Hoverboard in the catalog.
- The Rocket Launcher can be crafted in the Backpack Printer for 1 Titanium Alloy.
- To use the Rocket Launcher, place one Explosive Powder into the slot on its back, and then activate it through a vehicle, an actuator, or by pressing the context keys with it placed into a backpack aux slot.
- When fired in a backpack aux slot or on a VTOL, the rocket launcher will aim towards where your mouse is pointing. In all other cases, it will fire directly forwards.
- Rockets fired by the Rocket Launcher have the same strength as a piece of dynamite. They can destroy terrain, but not items.
- In adventure mode, this mod also adds a couple of missions related to the creation and usage of the Rocket Launcher.
- This mod works in co-op and on dedicated servers, but needs to be installed on both the client and the server.
- The source code of this mod is publicly available as an example mod on the AstroTechies ModdingKit @
- You must use a mod integrator, such as the one found in AstroModLoader Classic @ to install this mod.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.