ModMenu
Mod Menu for Ale and Tale
About this mod Author’s original text
Mod Menu for Ale and Tale Tavern — v2.0
A BepInEx mod menu that unlocks hidden developer features and adds powerful cheats to Ale & Tale Tavern. Press Delete to open.
Features
Player Cheats
| Cheat | Description |
|-------|-------------|
| God Mode | Toggle invincibility |
| NoClip | Fly through walls and objects |
| No Fall Damage | Disable fall damage |
| Instant Dash | Zero dash cooldown |
| Walk/Run Speed | Adjustable speed sliders |
| Teleport Home | Warp back to tavern center |
| Give All Tools | Gives all tools with full ammo |
| Cleaning Speed | Adjust dish cleaning speed |
Tavern Management
| Cheat | Description |
|-------|-------------|
| Shop Unlock | Toggle unlock all shop items |
| Always Clean | Keeps tavern cleanliness at 100% |
| Set Level | Set tavern level (1-99) |
| Add Money | Add any amount of gold |
| Add EXP | Add experience points |
| Complete Quest | Instantly complete current quest |
| Generate Quest | Create a quest from available types |
| Spawn Customer | Force spawn a customer |
Time Control
| Cheat | Description |
|-------|-------------|
| Freeze Time | Pause the day/night cycle |
| Set Time | Slider to set exact time of day (0-24h) |
World
| Cheat | Description |
|-------|-------------|
| Kill All Enemies | Instantly kill all spawned enemies |
| Spawn Zeppelin | Spawn the zeppelin event |
| Spawn Zep Items | Spawn items required to complete zeppelin quest |
| Unlock All Jukebox | Unlock all music tracks |
| Spawn Creatures | Spawn any creature by type |
| Spawn Raid | Trigger enemy or animal raid |
Item Spawner
Spawn any item by ID with a custom amount. Includes a searchable item ID list.
Effect System
Apply any game effect (speed, poison, drunk, feather, etc.) with custom duration and strength.
Built-in Hotkeys (Enabled by Default)
| Key | Action |
|-----|--------|
| Delete | Toggle mod menu |
| F9 | God Mode |
| F10 | Give All Tools |
| F11 | Add 1000 Money |
| F12 | Add 100 EXP |
| C | Show Entity Stats |
| Comma/Period | Adjust noclip speed |
Installation
- Install BepInEx 5.x for Unity IL2CPP/Mono
- Drop ModMenu.dll into BepInEx\plugins\
- Launch the game — press Delete to open the menu
Configuration
Config file is auto-generated at BepInEx\config\RealSkye.ModMenu.cfg on first launch.
| Setting | Default | Description |
|---------|---------|-------------|
| Toggle Key | Delete | Key to open/close the mod menu |
| EnableDebug | true | Debug features (teleport menu (this is hardcoded to the ~ key (key under escape key)), UI toggle, noclip speed) |
| EnableCheats | true | Built-in cheat hotkeys (F9-F12, C) |
Notes
- Some creatures in the spawn list may no longer exist in current game versions
- Most cheats require you to be the host (server) since the game uses Netcode for GameObjects
- The Wednesday mode (frog attack) raid has a 20% activation chance
Credits
Click to expand!
- Developer: Skies
- Special Thanks: Ale & Tale Modding Community
Changelog
Click to expand!
- v2.0.0
- Build system: New setup_libraries.ps1 script auto-copies and publicizes game assemblies
- New cheats: Shop unlock, freeze time, set time, teleport home, kill all enemies, no fall damage, instant dash, always clean, set level, give all tools, spawn boss, spawn zeppelin, unlock jukebox
- New UI panels: Tavern, Time Control, World
- Bug fixes: Time input was parsing money field, ManualSpawn missing parameter, menu toggle operator precedence, variable scope error
- Code quality: Removed all reflection calls (direct access via publicized assembly), centralized cheat logic
- Config: Menu key changed to Delete, debug & cheats enabled by default
- v1.1.0
- Bug fixes
- v1.0.0
- Initial release
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: