【House/3】Harry FA♂’s Moving Castle

by white ink·v1.1.0·Updated 2021-07-05

Italian style villa. The foundation has 3 layers and 6 layers in total, and is designed to withstand high tides, tsunamis and zombies. There are sunken gardens, indoor gardens, atrium fountains, children's play space and old farm training ground, party restaurant, library, dance hall, bar, game room, infirmary, dressing room, open bathroom, underground storage room and shelter; a butler's bedroom, four independent living spaces, one of which is connected to the basement where you can do shy things.

Screenshots 8 screenshots

About this mod Machine translation

Italian style villa. The foundation has 3 layers and 6 layers in total, and is designed to withstand high tides, tsunamis and zombies. There are sunken gardens, indoor gardens, atrium fountains, children's play space and old farm training ground, party restaurant, library, dance hall, bar, game room, infirmary, dressing room, open bathroom, underground storage room and shelter; a butler's bedroom, four independent living spaces, one of which is connected to the basement where you can do shy things.

I have been building an Italian-style villa on and off for nearly 10 months.

The foundation has 3 layers and 6 layers in total, and is designed to withstand high tides, tsunamis and zombies.

Taking the island as the upper floor, there is a utility room on the first floor, Lan's room on the second floor that is connected to both the inside and outside of the foundation, a sunken underground storage room and shelter on the third floor, and a mixed layer of a small foundation and building on the fourth floor, with a private basement in the foundation. The fifth and sixth floors are allocated to the building.

Functional spaces include the sunken garden of Porco Rosso, indoor garden, atrium fountain, children's play space and old farm training ground, party restaurant, library, dance hall, bar, game room, infirmary, dressing room, open bathroom, underground storage room and shelter, private basement, overpass, barbecue terrace; The entertainment/functional area and the living area are clearly divided. The living area includes five sets of living spaces that are separated from each other to ensure the privacy of personal life (apartment? hotel? In fact, real luxury homes do not pay attention to this kind of privacy. Living areas often use connected flowing spaces like offices, and they are all their own anyway). One of them is connected to a private basement, where girls can be locked up and do shameful things quietly.

Spatial circulation, lighting, and drainage have all been carefully considered. Of course, the level and knowledge are limited. Compared with a real mansion, the level of space penetration seems very rustic. Of course, on the other hand, it is also limited by the fact that there are too few building material size templates available. Even if you can use low walls, have more glass walls and partitions, and have more floor sizes/shapes, you can do a lot more.

I am using the 1.1.0 integrated package of Tangsongyuan Mingqing. If anyone finds that some furniture models cannot be loaded (the probability is not high), it is probably because there are insufficient building material mods. Just go to the Tangsongyuan Mingqing integrated package.

【update】

Modification record on 2021/2/28: Because I felt that the indoor garden and the living room on one side were too narrow, I removed the middle partition wall and used hollow partitions instead to improve the flow of space. On the other hand, coherent and staggered spaces can also add a sense of luxury to a 'luxury house'. Both the before and after modifications are compressed in the file, and the one with a later modification time is after the modification.

[Remarks] The entire map has been extensively tested and there should be no more bugs. Just a few points to explain:

  • The loading time is very long. On my own computer, it takes about 40 minutes from 0 to the completion of loading the map, which is normal. At worst, just take a nap and wait for loading. Once the archive is loaded, the file loading speed will still be very fast next time.
  • Unity engine point light sources have a greater impact on the graphics card's operating load. Students with frame freezes should turn off as many point light sources as possible after loading is completed.
  • Store the map file in AI-TSYMQ (your own game root directory)\UserData\housing\03
  • The first door placed at the corner when entering the building is specially designed. If you have the habit of closing the door casually, wh …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
【AI少女】【房屋/3】哈里发的移动城堡
File size
307.2 KiB