VerticalGoodsHUD
The Goods HUD is vertical rather than horizontal and shows all categories simultaneously.
About this mod Author’s original text
The Goods HUD is vertical rather than horizontal and shows all categories simultaneously. You can toggle on/off each good category by clicking the respective icon, or use the hotkey; to toggle the entire goods HUD. The hotkey is configureable in the.cfg. The ordering is optimized to help you find the good quickly. For goods that are in the consumption panel the display order matches the consumption panel; for goods that are not in the consumption panel related resources are displayed together (e.g., clay next to stone, copper bars next to crystalized dew etc.).
The food and crafting resources categories have been split into two columns--raw and complex--for two reasons: 1) otherwise the vertical length could get quite long (max 20), and 2) it's easier to visually search. Let's say you want to see how many complex foods you have. Having its dedicated column makes it easier to spot.
Changelog
-v1.0.0 - initial release
-v1.0.1 - fixed goods hud not updating!
-v1.0.2 - Changed the goods ordering from being alphabetical. For goods that are in the consumption panel the display order matches the consumption panel; for goods that are not in the consumption panel, related resources are displayed together (e.g., clay next to stone, copper bars next to crystalized dew etc.).
-v1.0.3 - You can independently scale the VerticalGoodsHUD by hovering over the top of the HUD, holding down middle mouse button, and dragging left and right.
-v1.0.4 - Nothing changed but I discovered I need to add API mod as dependency.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: