Shaun Eello the Trickster
Hero Mod for Shaun Eello, the Trickster, a Card Draw based Card playing Trickster who can learn to use Magic.
About this mod Author’s original text
Shaun Eello, the Trickster
Created by JackRenoson, coded by Binbin.
A hero mod, introducing Shaun Eello, a Scout/Mage who utilizes tricks, books, cards, and drawing to great effect.
This currently does not include any events or quests related to Shaun. This will be updated in the future with a future mod release, it will include a sub-zone or three and a few quests.
A couple of notes:
Notes:
- This is currently a pre-release, so hasn't been fully play-tested or balanced at all. As such, I understand that things are going to be janky at times, and there are definitely bugs that will be worked out. Let me know if you come across any of them.
- What to do if Shaun is not unlocked: Due to some jankiness of the way the code works, Shaun is unlocked only for the profile that is open when you launch the game (and for new profiles). So if they aren't unlocked in the correct profile, switch to that profile, close the game and re-open it and they will be unlocked. I'll fix this in the future, but most people won't notice it. You can also just use the profile editor to fix it.
- I know that the Hero selection sprite for Shaun does not fit properly. I was too lazy to create custom sprites for this. I will fix it sometime soon.
- There are no character events for Shaun at this time. This is intentional as I am going to be releasing another mod in the next few months that will include loads of events for them along with some additional sub-zones.
- Shaun's selection location (in the Hero Selection screen) is intentionally far to the right. I have not yet automated the process of placing characters, and this is to accommodate Charls and a couple of heroes that I'm still working on.
- I don't know how to add hinting to enchantments, so the tooltips in the Tome of Knowledge won't be fully updated. These will be updated one day.
This mod relies on Obeliskial Content.
Traits
- Level 1 Trait (Innate) Magic Trick - Front hero starts with 1 Evasion
- Level 2 Trait (Left Hand Side) Practice - +1 Evasion, +1 Stealth. When you Evade an attack, gain 2 Stealth.
- Level 2 Trait (Right Hand Side) Study - When you play a book, draw a card (7 times).
- Level 3 Trait (Left Hand Side) Trick up your Sleeve - When you play your first Small Weapon each turn, draw a card and reduce its cost by 2.
- Level 3 Trait (Right Hand Side) Learn Real Magic - Subclass Mage. At the start of your turn, reduce the cost of your highest cost Skill, Spell and Book by 1.
- Level 4 Trait (Left Hand Side) Secret Pocket - After you play a Skill, add a random Small Weapon to your hand (cost -1) (4 times)
- Level 4 Trait (Right Hand Side) Improvise - +1 Evasion. When you empty your hand, add 3 random Books to your hand, gain 3 Energy and gain 3 Evasion.
- Level 5 Trait (Left Hand Side) Distracting Act - +2 Stealth, +1 Evasion. After you play a card, gain 1 Stealth if you had none.
- Level 5 Trait (Right Hand Side) Draw Power - +1 Inspire. At the start of your turn, you lose 2 more Powerful. When you draw a card, gain 1 Powerful. Max Powerful charges +5
Installation (manual)
- Install Obeliskial Essentials and Obeliskial Content.
- Click _Manual Download_ at the top of the page.
- In Steam, right-click Across the Obelisk and select _Manage_->_Browse local files_.
- Extract the archive into the game folder. Your _Across the Obelisk_ folder should now contain a _BepInEx_ folder and a _doorstop\_libs_ folder.
- Run the game. If everything runs correctly, you will see this mod in the list of registered mods on the main menu.
- Press F5 to open/close the Config Manager and F1 to show/hide mod version information.
- Note: I am not certain about these install instructions. In the worst case, just copy _TheWiseWolf.dll_ into the _BepInEx\plugins_ folder, and the _Shaun_ folder (the one with the subfolders containing the json files) into _BepInEx\config\Obeliskial\_importing_
Installation (automatic)
- Download and install Mod Manager or r2modman.
- Click Install w
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Dependencies
Install these first, or the mod will not work:
meds-Obeliskial_Content