Obeliskial Options
Options to modify gameplay.
About this mod Author’s original text
Obeliskial Options
This is an Across the Obelisk mod that contains a number of options to alter gameplay.
Broadly speaking, this mod makes the game easier; I encourage you to try harder madness levels, corruption modifiers and personal challenges to re-balance the game.
Should be multiplayer-friendly, though all players must have the mod. The host’s settings will override other players’ for options in the below tables with MP Override = true.
Installation (manual)
- Install Obeliskial Essentials.
- Click _Manual Download_ at the top of the page.
- In Steam, right-click Across the Obelisk and select _Manage_->_Browse local files_.
- Extract the archive into the game folder.
- Run the game. If everything runs correctly, you will see this mod in the list of registered mods on the main menu.
- Press F5 to open/close the Config Manager and F1 to show/hide mod version information.
Installation (automatic)
- Download and install Mod Manager or r2modman.
- Click Install with Mod Manager button on top of the page.
- Run the game via the mod manager.
Debug
| Option | Default | MP Override | Description |
|:------------------------------------|:-------:|:-----------:|:-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| All Key Items | false | true | Give all key items in Adventure Mode. Items are added when you load into town. |
| Gold ++ | false | true | Many cash. |
| Gems ++ | false | true | Many cryttals. |
| Supplies ++ | false | false | Many supplies. |
| Developer Mode | false | true | Turns on AtO devs’ developer mode. Back up your save! See below for hotkeys. |
| Export Settings | n.a. | n.a. | Copy this string to export your settings! |
| Import Settings | n.a. | n.a. | Paste a string in here to import settings! |
Cards & Decks
| Option | Default | MP Override | Description |
|:------------------------------------|:-------:|:-----------:|:-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| Minimum Deck Size | 1 | true | Set the minimum deck size. |
| Card Removal | any | true | Allow removal of any cards (vanilla), only curses, no curses, or no cards at all. |
| Craft Corrupted Cards | false | true | Allow crafting of corrupted cards. Also allows crafting of higher rarity cards in any town (which I intend to separate out, but haven't yet:D) |
| Craft Infinite Cards | false | true | Infinite card crafts (set available card count to 99). |
Characters
| Option | Default | MP Override | Description |
|:------------------------------------|:-----------:|:-----------:|:---------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| Enable Clones | true | true | Adds three clone characters to the DLC section of Hero Selection. |
| Clone 1 | loremaster | true | Which subclass should be cloned into DLC slot 4? |
| Clone 1 Name | Clone | false | What should the character in DLC slot 4 be called? |
| Clone 2 | loremaster | true | Which subclass should be cloned into DLC slot 5? |
| Clone 2 Name | Copy | false | What should the character in DLC slot 5 be called? |
| Clone 3 | loremaster | true | Which subclass should be cloned into DLC slot 6? |
| Clone 3 Name | Counterfeit | false | What should the character in DLC slot 6 be called? |
| Level Past 50 | true | false | Allows characters to be raised up to rank 500. |
Subclasses as at Sands of Ulminin release: mercenary, sentinel, berserker, warden, ranger, assassin, archer, minstrel, elementalist, pyromancer, loremaster, warlock, cleric, priest, voodoowitch, prophet, bandit, paladin, fallen.
If you’re already in the hero selection screen, you need to leave and re-enter it to update the clones.
Corrupt
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: