Chaotic Corruptions

v1.1.1·Updated 2026-09-08

Provides configs to Randomize or Corrupt starter cards and items.

About this mod Author’s original text

Chaotic Corruptions

This is a simple mod that enables the following configs aimed at randomizing or adding corrupted cards/items to your runs:

This has not been tested in multiplayer yet, so let me know if there are any issues!

| Config | Default | Explanation |

|:------ |:----: |:--------- |

| EnableMod | true | Enables the mod. If false, the mod will not work then next time you load the game. |

| EnableDebugging | true | Enables debugging for if errors occur. Please enable this before submitting a LogOutput.log |

| IncreaseCardCorruptionOdds | 0 | Adds a second roll to corrupt cards. 100 will make it guaranteed |

| IncreaseItemCorruptionOdds | 0 | Adds a second roll to corrupt items. 100 will make it guaranteed |

| GuaranteeCorruptCards | false | Guarantees all card rewards are corrupted |

| GuaranteeCorruptItems | false | Guarantees all item rewardss are corrupted |

| CorruptStartingDecks | false | Forces all starting cards to be corrupted |

| CorruptStartingItems | false | Forces all starting items to be corrupted |

| RandomizeStartingDecks | true | Randomizes starting decks from all craftable cards. If CorruptStartingDecks is active, they are all corrupted |

| CompletelyRandomizeStartingDecks | false | Randomizes starting decks from all available cards for each hero's class regardless of if they can be crafted or not. If CorruptStartingDecks is active, they are all corrupted |

| CraftableCorruptions | true | Makes corrupted cards craftable |

| CraftableCorruptionsCost | 800 | The cost added to the regular crafting cost that will be added to the card's upgrade cost to craft the corrupted version. Note: this will be reduced by the town upgrade that reduces upgrade costs. |

| OnlyCraftCorrupts | false | Makes it so that the only cards you can craft are corrupted cards |

| PurchasableCorruptPets (WIP) | false | Makes it so that you can purchase corrupted pets |

| PurchasableCorruptPetsMultiplier (WIP) | 200 | The how much the corrupt pets cost relative to regular pets. So 200 would be twice the price. |

| DevMode | false | Enables all of the things for testing |

Installation (manual)

  • Download and install BepInEx
  • Click _Manual Download_ at the top of the page.
  • In Steam, right-click Across the Obelisk and select _Manage_->_Browse local files_.
  • Extract the archive into the game folder. Your _Across the Obelisk_ folder should now contain a _BepInEx_ folder and a _doorstop\_libs_ folder.
  • Run the game.
  • Press F5 to open/close the Config Manager

Installation (automatic)

  • Download and install Mod Manager or r2modman.
  • Click Install with Mod Manager button on top of the page.
  • Run the game via the mod manager.

Support

This has been updated for Across the Obelisk version 1.5.0.1.

Hope you enjoy it and if have any issues, ping me in Discord or make a post in the modding #support-and-requests channel of the official Across the Obelisk Discord.

Donation

Please do not donate to me. If you wish to support me, I would prefer it if you just gave me feedback.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_AcrossTheObelisk

File & checksum

Filename
Chaotic_Corruptions-1.1.1.zip
File size
140.9 KiB