YapLocalizer
Utility mod for adding localized text to the game!
模組介紹 作者原文
YapLocalizer
Utility mod for adding localized text to the game!
Features
This utility mod is designed for mod developers to make adding new localizations quick and easy!
- Add Localized Text or Verbal Commands easily with `ModLocalizedText and ModLocalizedPhrase`
ModLocalizedText - Adds modded localized text with optional translations
Simply define a key and any translations you'd like to add.
Example:
ModLocalizedText testLocal = new ModLocalizedText("TEST_LOCAL_KEY").SetLocalization(SystemLanguage.English, "Test");
- The above example would translate any localized text with key `TEST_LOCAL_KEY to Test` when the game language is set to english.
NOTE: If you do not set any translations, the LocalizationKey will be displayed instead.
An Optional `fallbackResult` can be defined that will be displayed when localization fails.
ModLocalizedPhrase - Adds modded voice commands with optional localizations
Define a key and any translations you'd like to add. Constructor takes a "Default Command" for when localization fails.
Example:
newPhrase = new ModLocalizedPhrase("SPELL_BAS_UPDOG", ["up", "ease"]).AddLocalization(SystemLanguage.Italian, ["cane", "alto"]);
- The above example would replace `UP DOG's` localization values.
- It defines a localization for Italian, which currently is not supported in-game.
- If YAPYAP were to include an updated localization for italian, the above localization would be used.
- Any other undefined language currently in the game will use the default command, `UP EASE unless otherwise specified via AddLocalization`
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。
下面這些內容需要先安裝,否則該模組不會生效: