ReelAPI
A Misc API for WEBFISHING.
模組介紹 作者原文
A Misc API for WEBFISHING.
Right now, ReelAPI only allows for registering UIs, so making custom UIs is easier.
This API will have more stuff later on.
How to install
- Install the repository, and put Kikin.ReelAPI into your mods folder in Godot.
- Autoload it - Select Kikin.ReelAPI/main.gd and set the name as "KikinReelAPI"
- done:3
UI
For registering custom UIs, you need to firstly get ReelAPI in your script.
var ReelAPI
func _ready():
ReelAPI = get_node_or_null("/root/KikinReelAPI")
Now lets actually register the UI.
var ReelAPI
func _ready():
ReelAPI = get_node_or_null("/root/KikinReelAPI")
ReelAPI.register_window({
"window_id": "example_window", # Every UI needs to have an ID to represent itself.
"window_scene": preload("res://mods/Kikin.ReelAPI/Scenes/ExampleWindow.tscn"), # The scene of the UI.
"keybind": KEY_END, # The keybind that will be used to open the UI.
"mod_id": "ReelAPI", # This is just for debugging purposes, but i recommend settings this to your Mod ID
"silent_print": false, # If you don't want ReelAPI to yap about some debug stuff, set this to True.
"animation_start": "start" # In your UI you --> need <-- to have an AnimationPlayer. Set this to the animation name you want to play at start, if you don't want to play anything then create an empty animation.
})
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。 WEBFISHING 的模組多數需要 GDWeave 載入器,包內 readme 會說明具體位置。
下面這些內容需要先安裝,否則該模組不會生效: