LureRefreshed

版本 v4.3.1·更新於 2025-01-20

Maintainers' continuation of Lure, an API to make adding content to WEBFISHING easier, faster and compatible.

模組介紹 作者原文

Lure: Refreshed - Maintainers' continuation of Lure.

4.3.1

  • Bug where heads of species were white is fixed. ( yeeter )

4.3.0

  • Update Lure's supported game version.
  • Fixed issues with SteamNetwork.
  • Changed the Map Selector position to be in the Create Lobby section.
  • Added a Status to the Main Menu to indicate Lure Running.

4.2.2

  • Modded map spawn positions now work properly (kitty-girl on GitHub)
  • Void Portals no longer crash modded maps that don't contain a spawn position for them (kitty-girl on GitHub)
  • Added a new C# patch that turns the const shops list in shop.gd into a var instead of a const, allowing adding custom shops to it externally without patches.
  • Modded maps can now be hidden from the map list with a "hidden" value in the maps dictionary, can be set both when calling add_map or by editing it directly by accessing the Lure node.

4.2.1

  • Lure has been updated for WEBFISHING 1.10
  • Added a new popup window that lets you know if Lure is not updated for the current game version
  • Joining friends who are playing cutom maps through Steam is still bugged. (yeah)

4.2.0

  • added a new vanilla filterer to the base game's save data loader as a second layer of security for crash prevention and save corruption
  • now the save splitter actually works, sorry.
  • corrupted saves (vanilla saves with mod references) should fix themselves on load now, please lmk if it works!

4.1.0

  • lure shouldn't crash anymore and all modded content should work as usual
  • modded map lobbies may be buggy?
  • max player tweak discontinued
  • lure lobby filters discontinued (no more dedicated lobbies filter sorry)
  • Emote wheel is fixed on widescreen
  • steam joins are still not fixed so don't use modded maps with the steam-friends lobby setting please
  • lure modded props/actors no longer rely on a C# patch
  • C# patch changes

4.0.0

  • Lure now has proper save data splitting for modded things! your vanilla save data will remain intact if you uninstall mods.
  • Lure's vanilla items and cosmetics list is now a const to avoid human error
  • Lure now prevents resource loading when a new version of the game comes out to avoid save corruption (experimental)
  • Lure now supports custom emotes! check the GitHub documentation.
  • Lobby settings improvements
  • The game now loads lure assets like 90% faster because I got rid of all the prints that are not critical errors.

Features

Lure allows you to...

  • Add your own fish, props, bobbers, colors, titles, eyes, mouths and noses!
  • Add custom shirts/undershirts, hats and accessories with alternative meshes for any vanilla or modded species!
  • Add new species with unique voices with modded and vanilla pattern compatibility!
  • Add custom patterns for Vanilla AND anyone’s modded species!
  • Add new items that can have any function from any node linked to it!
  • Add custom emotes!
  • Make whole new maps without having to replace things from the base game!
  • Change the lobby's max players up to 250 (or reducing it down to 2)!
  • Filter lobby search to easily find modded lobbies or dedicated servers!...it also makes modding easier and less annoying with the following tweaks:)
  • Updates the character colors shader so now patterns can have additional static colors on their textures.
  • Items/Cosmetics loaded with lure have a unique prefix related to the mod's folder they were loaded from, allowing multiple mods to have same the same item/cosmetic file names.
  • Streamlines the process of finding your mod's assets by using Lure's unique prefixes when referencing assets inside the mod's folder.
  • Saves modded items and cosmetic data on a separate file so the vanilla content doesn't get corrupted when uninstalling!

Known Issues

  • Joining friends through Steam causes map desync.

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。 WEBFISHING 的模組多數需要 GDWeave 載入器,包內 readme 會說明具體位置。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

NotNet-GDWeave

檔案與校驗

檔案名稱
LureRefreshed-4.3.1.zip
檔案大小
4.3 MiB
SHA-256
a42f5d8d087c4c13501560ec4c4afbc1103c5819e80d5c36b7c62196287bd445
入庫時間
2026-10-06 19:26