ReFusion
A fast, native drop-in replacement for Fusion's datatable and input merging.
模組介紹 作者原文
ReFusion
An in-process reimplementation of NynrahGhost's Fusion with faster merging, smaller output, compatibility validation, and full Unicode path support. Benchmarked around 4-11x faster, with an 82% smaller output pak.
Mod users
Install it and launch the game normally. It works as a standalone replacement
or alongside the original Fusion dependency, which it safely takes over from.
Existing Fusion-based mods work without changes.
Mod authors
Depend on ReFusion alone for new mods, or on both packages when supporting
existing dependency chains. It follows the same Fusion conventions.
Fusion mods are standard pak patches:
they provide cooked assets at the same relative paths as the game's assets, and
UE mounts them as replacements. You can use this to replace whole assets as
usual; ReFusion only merges datatables and inputs that follow the conventions
below. See Epic's UE 4.27 patching guide
for the underlying system.
For datatables, pack the.uasset and.uexp under:
/Content/Mods//_Content/main/datatables/_.*
Keep the leading _ on the table name - for example, _list_props.uasset and
_list_props.uexp. Pack DefaultInput.ini normally for input merging.
Credits
- NynrahGhost — Creator of the OG Fusion, which still works today.
ReFusion wouldn't exist without it, and the original still remains an option.
- Icon mesh — “Ferris the crab” by tuxlu, licensed
under CC BY 4.0. Atom rings and background by me.
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。
下面這些內容需要先安裝,否則該模組不會生效: