VikingsForHire

版本 v1.5.6·更新於 2026-10-12

Hire Viking companions and settlement workers: squad orders, combat roles, jobs, settlements, traders and debts, freeholder villages and outlaw camps. EN/ES-LATAM/RU.

模組介紹 作者原文

Vikings for Hire

Hire Viking companions and workers. Build settlements. Pay your debts... or else.

Wandering Vikings now roam every biome. Talk to them, hire them for coin (or on a promise), take them into battle, or settle them at your base as lumberjacks, miners, farmers, cooks and more. Every Viking has a name, traits, loyalty, friendships and grudges. They level up and wear the gear you give them. And they really remember who didn't pay them.

Also on: (images and full version history) · · Hexium — screenshots: Wiki → Screenshots — same files everywhere.

Languages: English, Latin American Spanish and Russian (follows the game language).

Status: actively developed. Please report bugs with your BepInEx/LogOutput.log ( Mod Manager / r2modman: Settings → Browse profile folder → BepInEx).

Hotfix 1.4.3

Settlement route searches and long-path smoothing are spread across frames; expensive failed routes are retried less often to reduce performance spikes.

Hotfix 1.4.2

Companions are immune to bleeding, rain sickness and fake illness. Any existing medical effects and infirmary-bed claims are cleared while they are companions.

Hotfix 1.4.1

Room furniture links now persist across world reloads. Existing links are recovered when the matching room is unambiguous. The settlement resource-limit menu has search. Guards train without running back and forth; archers use the front of the target, and NPC target scores no longer appear on the player's screen. Injured Vikings use available infirmary beds, and feast participants reach their gathering spots.

New in 1.4.0: settlement life, care and resource limits

Optional medical system: workers can get sick in the rain or bleed after combat. Medics treat and carry downed Vikings to infirmary beds; if no infirmary is available, ordinary beds provide only very slow recovery. Place a room sign and choose infirmary or kitchen. Press E on furniture to link it and Shift+E to unlink it. Beds can be linked only to the infirmary, never the kitchen. Colored dots above furniture show link status; the infirmary sign counts medical beds separately. Disable the complete care system with MedicalSystem = false.

Configure resource caps from the settlement banner. Each cap counts total stock across all settlement chests; resources with no configured cap remain unlimited. Workers stop gathering capped resources and stokers stop producing them. Chest signs still control preferred storage, not the cap.

A trader stationed at your base can buy directly from accessible settlement chests within 100 m of the banner. The trade window keeps your bag and chest contents in separate tabs, with chest items grouped by container.

Freeholder settlements can now forgive attacks. The first unordered companion strike warns you and deals no damage. Minor feuds end after two in-game days if you and your companions stay over 100 m away. Killing a resident or destroying a building requires compensation through a resident's dialogue; the global reputation penalty for kills still applies.

Open the J roster while inside your own settlement's banner radius to call one of its workers. The worker walks to you, pauses their job briefly, and then returns to work without joining the squad. Sleeping, injured and unloaded workers cannot be called.

Guards can train on player-placed dummies and targets, and mentors now train Vikings below level 10. Outlaw camps wait until Eikthyr is defeated and scale with boss progress. The Y wheel can disable automatic ship rescue while the player swims to shore. The description explains how to find and hire the first companion and where Configuration Manager opens (F1 by default; the author's key is ').

New in 1.3.9: settlement raids, safer companions and readable speech

Foreign settlements no longer appear on the world's first day or anywhere in the Ashlands. At valid locations their chance now accumulates every 2 minutes until one appears, so an established world

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

ValheimModding-YamlDotNetValheimModding-Jotunndenikson-BepInExPack_Valheim

檔案與校驗

檔案名稱
VikingsForHire-1.5.6.zip
檔案大小
876.8 KiB