VikingRail
Build Viking railways with five engines, bridges, automatic gates, yard switches, turntables and useful wagons. Ride musical carriages or send steam and Eitr trains down the tracks automatically.
模組介紹 作者原文
Viking Rail
Build a railway across Valheim with hand-pumped carts, Wood-powered bronze engines, coal and Eitr engines, storage wagons and two-seat passenger cars. Lay tracks on the ground or supported bridges, add Y junctions and passing sidings, and finish your stations with editable signs and lighting.
Version 0.46.1 · Experimental release · BepInEx required
Version 0.46.1 lets matching bronze, coal or Eitr engines share one train, operated by one driver from any parked engine cab. Fueled engines share the load and add 5% to the configured base speed for each extra active engine, up to 20% and never above 15 m/s. Engines retain their own fuel and may face either way; empty engines can be towed, and an empty selected cab can drive using fueled partners. Cart limits count only unpowered carts; matching engines use no cart slots. Handcarts remain separate. Previous downhill coasting, stamina diagnostics, two-metre growth protection and stone gravel without terrain-height changes remain included. Update all clients and the server together; no new settings or rebuilding are required. Live in-game verification remains UNRUN.
The 0.44.3 gate fixes remain included: gates recognize waiting trains, finish opening after controls are released, retry delayed initialization and ignore eligible small plants and branches in their door sweep. Existing gates need no rebuilding.
The automatic railway gate, original diverging three-way/Y switches, bypass sidings, turntables, all engines and carts, and music volume/Halloween techno features remain included. Totals are 86 Hammer pieces/icons, sixteen portable vehicle types, eleven unpowered carts, 29 wooden upgrade variants, 35 shared settings on protocol v13, seven personal music preferences and 92 embedded resources. No new config keys are needed. No MWL integration is shipped.
The sign trial uses the native two-metre wooden pole's texture and matching beam mesh for added legs/feet, station uprights and warning/crossing stems and crossbucks. The mesh preserves its grain mapping and adds beveled edges within the original dimensions. Brass, iron, red markings, text, box collisions, recipes and support are preserved; trains and track wood keep their existing materials. The native mesh and material come from the installed game. A missing source keeps the previous generated wood and logs a warning, rather than preventing sign registration.
The four normal/long wooden/metal steep inclines, remote automatic travel, manual throttle and ordinary coupling controls remain included. Existing trains need no rebuilding. Use matching versions on every client and server.
Features
- 86 Hammer pieces, each with a unique icon. Railroad construction needs no nearby workbench; material discovery, costs and structural support still apply.
- Automatic railway gate: a standalone double gate over existing level straight rails. It opens for approaching trains from either direction, waits for the entire formation to clear, and then closes. Its 5 m opening has no overhead beam; automatic trains can wait for opening without disabling their controller.
- Parallel yard splitters: wooden/iron 3-way and 5-way fans have parallel exits 4 m apart, with 18 m/26 m overall lengths. Use the lever to select a lane; existing reservations keep the junction locked until clear. Wooden variants upgrade in place for 20/30 Iron Nails. Detached carts retain normal manual pushing.
- Yard switches and turntables: iron/wood three-way switches route a train left, straight or right. Iron 12 m and 24 m turntables rotate a fully parked train on a 3.6 m-wide deck in 45° steps. Cargo may stay aboard; inventories must close and all riders must dismount. Unpowered wagons do not gain free-rolling gravity behavior.
- Automatic controller: attach a lever box to a steam or Eitr engine for unattended forward travel. By default the host/server can keep the train and its route loaded away from players, subject to a remote-train limit. Use starts/stops;
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。