ValheimVillages

版本 v0.3.7·更新於 2026-10-05

Adds villagers who map your walled village, find your stations and chests, and keep work orders stocked from what you have. They farm, cook, smelt, haul, repair and patrol. Multiplayer and dedicated s

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模組介紹 作者原文

Valheim Villages

Adds villagers who map your walled village, find your stations and chests, and keep work

orders stocked from what you have. They farm, cook, smelt, haul, repair and patrol.

Early access. Expect rough edges — see Known Issues.

Install

Requires BepInExPack Valheim. Install via a mod manager (r2modman Mod Manager) by searching for ValheimVillages, or manually drop ValheimVillages.dll into BepInEx/plugins/ValheimVillages. For dedicated servers, install the same plugin on the server.

Current features

  • villagers
  • when idle they look for work: orders left in chests, or items lying on the ground
  • loose items are swept into chests — currently whichever is nearest, which isn't always sensible
  • crops are harvested and replanted
  • farmers forage ripe berries, mushrooms and thistle growing inside the village
  • coal refined in a kiln, ore smelted in a smelter, meat roasted on a cooking station
  • lumberjacks work a woodlot outside the walls: planting saplings from your tree seeds, felling the grown trees, and hauling the wood home
  • an eaten-out feast is replaced from your stores, if you have one spare
  • they find their way through doors, up stairs you built, across walls and ramparts, and over terrain you've reshaped
  • they can fight, badly — guards shoot crossbows, everyone else runs and cowers
  • multiple villages
  • each village has its own villagers, work orders and territory, and runs on its own
  • village registry station
  • marks out a walled-in area as a village
  • recruit new villagers, revive dead ones, and see what everyone is up to
  • work orders
  • any recipe can be turned into an "order"
  • right-click one to set how much you want kept in stock
  • its icon shows a green check when stocked, a red X when materials are missing
  • an order belongs to the village its token is kept in — move the token to a chest in

another village and the order goes with it

  • village map
  • your walls decide where the village ends, and the area is drawn on a map in the Tasks menu
  • interface
  • extra tabs on the registry station, with controller and Steam Deck navigation

Screenshots

Order anything you can craft. Every vanilla station gains an Order button beside

Craft — turning that recipe into a standing work order the village keeps stocked.

Or order from the villager. Each villager's Orders tab lists everything their role can

make or gather, with the usual item card and ingredient list.

Set the stock levels. An order holds a minimum and maximum quantity; the villager tops

it up when it falls below the minimum and stops at the maximum. The panel shows the current

count, warns when ingredients have run out, and is bound to the chest holding the order token.

See what they're doing. The Tasks tab reports the current activity and state, any

complaint about missing materials, and draws the village the villager has mapped out —

with their position and where they're headed.

Mark out a woodlot. A Forester's Post is a woodpile under a green banner, planted outside

your walls where a falling trunk won't take a roof with it. Your Lumberjack works the ground

around it — sowing saplings from your seed stock, felling them once grown, and hauling the

wood home.

Known Issues

If you are looking here you probably noticed something dreadfully wrong and broken, and for that I am sorry.

  • multiple villages not tested with two villages closer than about 200m
  • the villagers use dverger prefabs for animations, and sometimes a race condition on load fails to clean up the old prefab while still creating a new one, leading to very confused dwarves wandering your village
  • navmeshes are really hard
  • there are many, many edge cases that the villagers may not be able to properly navigate. in particular this is a problem with shallow stairs and low gaps between floors. to best avoid these, use wide stairs and ramps, and lots of clearance between floors and terrain. if it's not handicap accessible, it will probably p

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

denikson-BepInExPack_Valheim

檔案與校驗

檔案名稱
ValheimVillages-0.3.7.zip
檔案大小
494.9 KiB