ValheimTexturesSideLoader

版本 v1.1.3·更新於 2024-06-07

Basic Texture Loader. Supports texture dumping and loading

模組介紹 作者原文

VALHEIM Textures SideLoader

Notice:

The original mod updated their license for me to allow fixing and uploading the mod.

Thank you BlueAmulet for creating the original mod.

Thank you Badger, DigitalRoot, Azumatt for helping me learn some coding.

Installation

If you don't already have BepInEx, grab it from Valheim and place the contents of 'BepInExPack_Valheim' in the same folder as valheim.exe

If you don't know where valheim.exe is, right click Valheim in your Steam library, go to Manage, and Browse Local Files

Usage: CLIENT SIDE MOD

VALHEIM Textures SideLoader will create the following directories:

BepInEx\plugins\Textures\Dump

BepInEx\plugins\Textures\Load

It will also create a config file at BepInEx\config\VSideLoader.cfg

Close the game edit the config if you want to dump textures.

Launch game, once done dumping, quit game set dump to false.

Place your textures into the Load folder. Can add additional textures while in game just run command for it to load the new or edited ones.

VSideLoader adds a new command called "reloadtextures", to quickly reload textures in game

Dump: (default false)

If enabled, dumps all textures to the BepInEx\plugins\Textures\Dump folder

Warning: If you have other mods that add textures it will/can grab those as well so if you have a ton of mods this will eat a lot of ram and take a long time to complete.

turn off after it completes the dump, meaning quit out of the game before logging into your world.

Load: (default true)

If enabled, loads all textures in the BepInEx\plugins\Textures\Load folder

DetectCollision: (default false)

Enables texture name collision detection, mainly for debugging purposes.

Some textures will report as having duplicate names, despite having the same image contents.

SmokeFix: (default true)

The texture used for smoke and fog is named 'dirt', this renames it to 'smoke' to avoid texture collisions.

TextureFilter: (default Trilinear)

Sets the texture filter of loaded textures, if you want to retain the pixelated look of the game, set this to Point. Other setting is Bilinear.

UseTextureName: (default true)

If enabled, use the internal texture name for dumping and loading. Otherwise uses material and property name.

BlackList:

A set of texture names not to dump.

IgnoreName:

A set of internal texture names to ignore, falling back on material and property name.

BetterLighting: (default true)

Replaces the toon shader with the default deferred shader, removing lighting banding.

Set to false to restore the game's retro look.

Contact:

I can be found in the Modding Corner Discord (same discord for Willybach HD texture Pack)

update:

1.1.3 - disabled shader otherwsie ashlands is just one color no way to see what is lava or not.

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

denikson-BepInExPack_Valheim

檔案與校驗

檔案名稱
ValheimTexturesSideLoader-1.1.3.zip
檔案大小
145.6 KiB