ValheimRAFT TemporaryPatch
Temporary hull/loading fixes for ValheimRAFT 5.0.7. Requires the original mod on server and clients. Pull request:
模組介紹 作者原文
ValheimRAFT Temporary Patch
Temporary hull and piece-loading fixes for official ValheimRAFT 5.0.7 on
Valheim 1.0.16. Keep the original ValheimRAFT installed and enabled. Install this
addon on the server and every client. This is an independent temporary update,
not an official ValheimRAFT release. Sail behavior is unchanged.
Source and credits
- Complete repaired RAFT source
- Download the matching RAFT source archive
- Changes submitted upstream: pull request #343
- Loader source, build instructions and reference versions are included in this
package under source. Start with source/reproduction/PUBLIC-SOURCE.md.
ValheimRAFT is maintained by zolantris and was originally created by Sarcen.
This package contains a compiled repair of its vehicle assembly and a separate
loader. The GPL-3.0 license and original notices are preserved; the original
ValheimRAFT package remains required for its other components and assets.
Version 1.0.2 links the short package description to the upstream pull
request. Its runtime binaries are unchanged from 1.0.0.
Included fixes
- Flat, duplicate or incomplete hull points no longer throw and leave a boat
stuck rebuilding. Existing collision geometry is retained until replacement
geometry is ready; new boats retain their initialization safeguards.
- Hull generation handles a valid four-point hull and complete complex hulls.
- Repeated vehicle piece registration no longer duplicates piece entries,
fireplace registrations or wheel registrations. Pending piece ownership and
activation remain protected.
Installation
- Close the game and stop the server.
- Keep zolantris-ValheimRAFT 5.0.7 installed and enabled.
- Install ValheimRAFT_TemporaryPatch through Mod Manager in
each client and server profile.
- Start modded. The log must contain Loaded compiled repair for official
ValheimRAFT 5.0.7 from ValheimRAFT_TemporaryPatch.
For manual installation, merge BepInEx/patchers into the profile's BepInEx
folder. The loader DLL and its.payload file must stay together.
This addon checks both original DLL fingerprints and the compiled repair hash.
Unknown versions or modified originals are left unchanged with a warning. The
repair is inactive when its expected success message is absent. Do not install
a second copy or manually overwrite the original mod's DLLs.
Anchor Fix: this package does not install or change Anchor Fix. Version
1.1.0 does not recognize this repaired assembly and needs an updated
accepted-build list. No public release containing that update has been verified.
Removal and later updates
Disable or remove this addon and restart to use the original mod again. Original
plugin files, settings and assets are never overwritten. Inactive copies under
BepInEx/cache/RaftTemp are harmless and may be removed while the game is closed.
When an official ValheimRAFT update includes these changes, remove this temporary
addon. It deliberately does not apply to newer or unidentified assemblies.
Source and validation
The payload is compiled from ValheimRAFT source commit
298b0403adc4e28bfc8aa884eab9ecf807331b98, with the accompanying source patch.
The supported original binary is the official 5.0.7 package.
It retains ValheimRAFT's assembly
identity and original plugin GUID. The main asset bundle is embedded; optional
textures continue to load from the original mod's folder and configuration.
See PROVENANCE.md and VALIDATION.md for exact hashes and test limitations.
ValheimRAFT source is licensed under GPL-3.0; original notices are preserved.
The complete repaired RAFT source, Unity assets and build files are available in
the matching source archive
or source tree.
The loader source is included under source/temporary-patch/ in this package;
source/reproduction/PUBLIC-SOURCE.md explains how to combine both sources and
rebuild them using the included build script and recorded inputs. Different
build paths and inputs can produce a different binary checksum.
The proposed
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: