Valheim Mastery
Grow through 21 skills, master magic and Prayer, take on Slayer contracts and earn animated capes and sails. Build a shared village, recall following animals and join an optional community leaderboard
模組介紹 作者原文
Valheim Mastery — 0.17.15
Make the things you enjoy in Valheim part of your character's story. Fighting, building, gathering and sailing all develop their own skills, with new abilities and equipment to work towards. Mastery brings 21 skills, Prayer, Slayer contracts, magic and animated mastery capes to your world, with English and German text.
Inspired by Old School RuneScape's long-term progression, adapted to Valheim's survival and co-op play. This independent fan-made mod is not affiliated with or endorsed by Jagex.
New in 0.17.15
Updated for Valheim 1.0.17. Mastery now recognizes the new game version, with compatibility retained for 1.0.15 and 1.0.16. The visible captured-leech icon and all previous additions are included.
Previous additions
Captured leeches now have a visible inventory icon rendered from the original Valheim model. Previously caught leeches remain in their existing slots, with their species and stars preserved.
Previous additions
Woodcutting, smelting, smithing and shared combat kills now give less XP, while mid-tier arrow and bolt recipes give more Crafting XP. Earned progress stays yours.
Ranged milestones now save ammunition at the moment of the shot: up to 45% at level 100, or 75% while wearing the Ranged or Apex cape. Draugr Fang gains Double Shot, firing two ordinary arrows for 50 special energy. Each arrow checks ammunition saving separately.
Rune fire spells hit harder, burn in fixed damage steps and drop three times as many runes on a successful rune drop. Harpoon catches give reduced Fishing XP. Upgrade the Chitin harpoon through quality four for more durability, then continue at the Potential Forge. Fifteen added seeds and spores now have their own inventory artwork.
Cape powers show their active time and cooldown in the buff bar. Deer can be tamed with suitable plant foods; from Hunting 86, deer stop fleeing from you. From Fishing 85, a harpoon can capture a living leech. Place the captured leech in an interaction slot and use it while looking at water to release it tamed. Its species and stars stay with it. Waterwalker also lets you approach fish without frightening them.
Previous additions
Rune spells hit harder as your Magic improves. Their rune and Eitr costs stay the same, and fire spells still deal part of their damage through burning.
Fishing opens a new way to bring home your catch: from level 20, throw a Chitin harpoon at a fish and pull it in. It works from the shore, a boat or shallow water, without a cape or active power. All twelve native catchable species are supported. Pulling uses stamina; a full inventory leaves the fish in the world. Fish already caught or hooked on a rod do not award another catch.
The Fishing cape's active power is now Waterwalker. Press C to run across the water for four minutes, leaving splashes with your footsteps. The power then has a six-minute cooldown. With an Apex cape, choose Waterwalker from the existing Shift + C selection. Harpoon fishing remains a separate level-20 unlock; ordinary deep swimming still has Valheim's normal hand-item restrictions.
Mastery sails now use the matching cape artwork, including its colours, woven borders and skill emblem. Apex sails use the same eight cape designs and keep their shared glowing animation.
Cape controls and progression
Your cape's power is now one key away. Press C to use the active power of the cape you are wearing. The Construction cape takes you home. With an Apex cape, Shift + C opens the power selection; save one choice, then use C whenever you need it. Each character keeps their own choice. If you have not chosen yet, C opens the selection. Passive capes keep their passive effects.
The default walk toggle on C is freed for this shortcut. A different walking key you have chosen stays yours. Both cape shortcuts can be changed in the Mastery configuration; conflicting bindings are reported instead of firing two actions. Existing requirements and cooldowns still apply.
Farming and Praye
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: