Valheim Map Rings

版本 v1.0.0·更新於 2026-09-24

Thin rings on the world map at the distances that matter from the world centre: where Haldor, Hildir and the Bog Witch can be, and optionally where each biome may start or stops.

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模組介紹 作者原文

Valheim Map Rings

A thin web of rings on the world map, centred on the middle of the world, at the distances

the game uses when it builds the world. Looking for a trader? Their ring tells you where

not to bother searching.

Rings

Traders (on by default, each one can be switched off):

| Ring | Distance |

| --- | --- |

| Haldor | never closer than 1500 m |

| Hildir | between 3000 m and 8000 m, in Meadows |

| Bog Witch | between 3000 m and 8000 m, in Swamps |

Biome boundaries (off by default). A solid ring is where a biome may start, a dashed

one is where it can no longer exist. Rings marked ~ wave by up to 100 m, 20 times around the

world, exactly as the world generator does.

| Distance | Boundary |

| --- | --- |

| 600 m ~ | Black Forest may start |

| 1000 m | Mountains reach full height (1500 m in the oldest worlds) |

| 2000 m | Swamp may start |

| 3000 m ~ | Plains may start |

| 5000 m ~ | Meadows end, anything else becomes Black Forest |

| 6000 m | Swamp ends (8000 m in the oldest worlds) |

| 6000 m ~ | Mistlands may start |

| 8000 m | Plains end |

| 10000 m | Mistlands end, the land fades into the ocean |

| off-centre | Ashlands (south) and Deep North (north) |

All distances are read from the running game (trader locations, world generator

thresholds for your world's version), so they stay right if a patch or another mod

changes them.

Labels sit on each ring at the point closest to the middle of your view, so the rings

around what you look at are always named.

Configuration

BepInEx/config/Tchernobill.Valheim_MapRings.cfg, or in game with ConfigurationManager

(changes apply immediately): each trader, the maximum distances, the biome boundaries, the

Ashlands and Deep North edges, labels, line width, opacity, label size and trader colour.

Multiplayer

Client side only, nothing is stored or sent. Other players do not need the mod.

Check my other mods

| | |

| --- | --- |

| | Valheim Voices: English voice bank for Audio Dialogues: 738 spoken lines, eleven voices, from Haldor to the runestones. Synthetic voices. |

| | Valheim Paintings: Frame part of your screen, paint it, and hang the picture on your walls with the hammer. Each painting carries its own image. |

| | Audio Dialogues: Speaks Valheim's dialogues from voice packs out loud. |

| | Valheim Portal View: Every portal you build takes a picture of what lies through it, and the portal linked to it shows that view in its ring. |

| | Valheim Parry Sense: A shield under every enemy's health bar tells whether your block and your parry hold against its hardest hit, and how long before food wearing off makes them fail. |

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

denikson-BepInExPack_Valheim

檔案與校驗

檔案名稱
Valheim_Map_Rings-1.0.0.zip
檔案大小
62.8 KiB