Valheim Level System by Lorska
Adds a level system for Valheim. Experience can be gained through combat or other activities like fishing, farming, mining or chopping. This mod is an overhaul of Detalhes' VLS mod. Localization is no
模組介紹 作者原文
If you are experiencing crashes after 0.99.0 try deleting your config
Press O to access your character screen in game
Press P to toggle your class stance
Press L to toggle the log and exp bar
(keys can be changed in the config)
Press L-Shift to spend more points (5 for attributes and to maximum for stats)
Valheim Level System by Lorska
Leveling
- 1 Attribute point per level
- 2 Skill points per level
- XP for activities unique to a higher biome will grant more XP (i.e. chopping birch trees will give the same XP regardless of where you do it)
- Activities include: Killing, Chopping, Mining, Fishing, Picking/Farming
- Combat provides more XP but is divided by amount of players in the vicinity
- Kills from indirect sources (fire, other mobs) will grant vastly reduced XP
- Bosses and stronger enemies have an additional XP multiplier
- You will lose a portion of your XP on death but only down to your current level
- Resetting your level is free (except accumulated XP for the current level) until lvl 30 but you will lose one more level every additional 10 levels afterwards
- The level cap is 10 x the amount of land biomes (currently 80)
- If you are below the expected level you will catch up very quickly when reaching a new biome
- You do not have to grind XP or sequence break in order to get XP fast, doing so will stall your progression later
Attributes
- You gain an additional 5 points for every boss defeated (if you defeat a later boss you also get credit for all bosses before)
- You can increase Health, Stamina or Eitr
- Every character starts with 25 base Eitr (because it's also used for specific effects)
- The maximum amount of points is 1.5 x level cap (currently 120)
- You can gain additional points from Focus (see Stats)
Stats
- Each stat has a maximum level (20, 10, 10, 5)
- Bonuses scale with every point invested
- Each stat belongs to a mastery of which one can be chosen to increase the stat caps (10, 5, 5, 2)
- Masteries can be broadly categorized:
- Strength - physical damage
- Agility - mobility and stamina
- Intelligence - versatility and cooldowns
- Focus - general improvement and durations
- Constitution - survivability
- Magic - eitr-based enhancements
- Diligence - work and food improvements
Specializations
- Unlocked from the start (press 'None' in the character window)
- Grants varying bonuses to health, stamina and eitr
- Passive effect
- Stance that can be toggled, usually with a downside
Special Skills
- Slot unlocked every 15 levels
- Powerful conditional effects
- Maximum level of 3 but can be mixed and matched with others instead
Trophies
- Achievement system for specific actions
- Grants small bonus effects depending on achievement rank
UI / Controls
- Exp window shows level and current XP progress
- Log window shows any important information like XP gains and activation of effects etc.
- Built-in reminder to spend points
- Character window (press ‘O’) shows all available and spent points, base stats and active bonuses and allows resets
- Requires a cursor to use, easiest way is to just open your inventory menu
- Specialization window contains detailed information about all specializations but becomes unavailable when one is chosen
- Special Skill window contains detailed information about all special skills
- Stance can be toggled by pressing 'P' once you have a specialization but there is a cooldown before you can change it again
Almost every number you see (or don't see) as well as list (like what gives XP) can be modified, please check the config for more information.
You can activate or deactivate the mod anytime without repercussions, everything is safely stored on your character, so if you need to because of updates you can.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: