Valheim Easy Translate

版本 v1.0.0·更新於 2021-09-27

A simple to use translation library

模組介紹 作者原文

Easy-Translate

Easy to use Translation Framework for Mods or other Projects

Initialize Translation

Init(string environement, string locale);

EasyTranslate.EasyTranslate easyTrans = new EasyTranslate.EasyTranslate();

easyTrans.Init("ch.easy.develope.vh.diving.mod", "EN_en");

Setup Locales

setLocales(Dictionary dict);

Define all the locales u want to translate

var locales = new Dictionary();

locales.Add("EN", "en");

locales.Add("DE", "de");

locales.Add("RU", "ru");

easyTrans.setLocales(locales);

Setup Translations

SetupKeys(string key, string translation);

This will generate foreach locale a template including your keys and values

in your initialized locale (in this example "EN_en)".

The templates are located at "///translation.txt"

Key/Value seperator is "=/="

Go to next key is seperated by "=NL="

You can use linebreaks in your translation strings.

var translation = new Dictionary();

translation.Add("main_class_title", "Im a title!");

translation.Add("main_class_btn_txt", "Im a button text");

translation.Add("main_class_description", "Im on the first line \n Im on the second line");

easyTrans.SetupKeys(translation);

Get Translation by Key

Init(string key, string default_value);

default_value is by defualt empty and fires when the key was not found. but you can define one by adding a second param.

easyTrans.getTranslation("main_class_title");

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。

檔案與校驗

檔案名稱
Valheim_Easy_Translate-1.0.0.zip
檔案大小
20.8 KiB