Ultimate Server Configuration Manager

版本 v1.0.4·更新於 2026-10-06

✅ The LAST config mod you'll ever need. Edit ANY mod in-game with F1 — changes hit every player instantly. Admin-only controls, auto-translated descriptions, 15 languages, one-click undo. No more.cfg

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模組介紹 作者原文

Ultimate Server Configuration Manager (Ultimate SCM) 1.0.4

Every mod's settings. One panel. Synced live with the server.

💬 Join the Discord

💡 Suggestions, bugs and questions: — when reporting a bug, attach your BepInEx LogOutput.log and say what you expected to happen.

A universal settings panel for Valheim. It shows the configs of all installed BepInEx mods, explains each one using the mod's own comment (with a button to translate it into your Valheim language), and syncs everything with the server.

Install on the server and on all clients.

Screenshots

Home screen — every mod, what changed, what is pending:

Editing a mod as admin — edit any config live, choose per config or per mod what players see (Hidden · View only · Can edit), draft several changes and apply them at once:

What a player sees — by default everything is hidden until the admin releases it:

Mod Integration (1.0.4)

Mods with their own configuration panel can add it to Mod Integration in Ultimate SCM.

How to add your mod panel

  • Inside the Ultimate SCM mod folder, open:

Developer Integration/SCMPanel.cs

  • Copy SCMPanel.cs into your mod project, alongside your other.cs source files. If you use Visual Studio, you can also use Add → Existing Item and select SCMPanel.cs.
  • Make sure your mod already has a console command that opens its panel. Example:

new Terminal.ConsoleCommand(

"yourmod_config",

"Opens the mod settings panel.",

new Terminal.ConsoleEvent(OnCommand),

false, false, false, false, false, false, null, false, false, false

);

  • Immediately after registering that command, register it with Ultimate SCM:

SCMPanel.Register("yourmod_config");

This makes the panel available to Player + Admin.

For a panel that should be visible only to admins:

SCMPanel.Register("yourmod_config", true);

The first argument must be the exact console command that opens your mod's panel. The second argument is optional: false (default) means Player + Admin, while true means Admin only.

Ultimate SCM uses the registering mod's manifest.json and icon.png to build the card automatically. Mod Integration is always available in the sidebar: with zero integrations it appears like the standard menu items as Mod Integration (0) and shows an explanatory page; when at least one compatible panel is available, the entry receives the orange highlight and a count badge.

When you open the normal configuration page of a mod that has an accessible integrated panel, Ultimate SCM also shows a highlighted notice at the top of that mod's settings with an OPEN button. The notice is shown only for that matching mod and follows the same Player/Admin access rule as Mod Integration.

Complete example

new Terminal.ConsoleCommand(

"yourmod_config",

"Opens the mod settings panel.",

new Terminal.ConsoleEvent(OnCommand),

false, false, false, false, false, false, null, false, false, false

);

SCMPanel.Register("yourmod_config");

Installation

  • Install through a mod manager ( Mod Manager, r2modman, etc.), or copy the contents of plugins/ to BepInEx/plugins/Ultimate_SCM.
  • It must be installed on the server AND all clients.
  • Requires BepInExPack_Valheim.

How to open

  • ESC → "Mod Settings" (a button added to the pause menu), or
  • F1 (configurable in Panel hotkey). ConfigurationManager also uses F1 by default: change the key of one of the two.
  • ESC closes the panel (if a search is typed, the first ESC press clears the search).
  • The window remembers where you left off: position, size (drag the top to move it and the bottom-right corner to resize it), last opened mod, collapsed sections, and filters. Center window resets it to the default.

Shortcuts

| Key | Action |

|---|---|

| F1 | opens/closes |

| Ctrl+F | jumps to search |

| Enter | applies the typed value |

| Ctrl+Z | undoes the last change (outside text fields) |

| Ctrl+S | applies the draft |

| ESC | closes the confirmation → cancels the note → clears the search → closes the panel |

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

denikson-BepInExPack_Valheim

檔案與校驗

檔案名稱
Ultimate_Server_Configuration_Manager-1.0.4.zip
檔案大小
607.5 KiB