SwmarlyValheimNetworking
Unified Valheim networking and dedicated-server performance mod combining adaptive transport, dirty-set synchronization, compression, server tuning, and optional client smoothing.
模組介紹 作者原文
Swmarly Valheim Networking
Unified server-first Valheim networking and performance tuning.
Features
- Adaptive per-peer send budgets and queue recovery
- Fixed-rate all-peer synchronization
- Zstandard compression with vanilla-peer fallback
- Dirty-set synchronization, relay throttling, and Top-K selection
- Receive caps and persistent diagnostics
- Steam send-rate, buffer, and low-latency tuning
- Dedicated-server frame, save, GC, WearNTear, and ownership tuning
- Optional client send budget, shared map, interpolation, and prediction
- Floating item/log diagnostics and cleanup
Installation
Install SwmarlyValheimNetworking.dll and its bundled managed dependencies on the dedicated
server under BepInEx/plugins/SwmarlyValheimNetworking. Vanilla clients can join by default.
Remove SmoothServer, ValheimTune, FiresGhettoNetworking, BetterNetworking, ServerSideMap, and
Serverside Simulations before enabling this package. Those mods patch overlapping Valheim
networking/map methods.
Target build: Valheim 1.0.7 / network version 39 / BepInEx 5.4.2350.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: